Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.
Which worked reasonably well for coasters with a rim around the perimeter to hold in the epoxy covering the entire top surface:
Printed Coaster Layout – solid model
The problem with smooth-top coasters is this:
Printed Coasters – epoxy fill
A slightly sweaty or wet mug can get a firm suction lock on that smooth top, lift the coaster off the table, then drop it into a plate of food.
So I put a rim around each fragment to separate the epoxy surfaces and break the suction lock:
Printed Coaster Layout – 5 inch Set B
Each recess has a narrow inner lip as a border inside the raised perimeter, which may not be strictly necessary, but IMO nicely sets off the fragments:
Smashed Glass 3D Printed Coaster – Set B
Each fragment must be spaced far enough from its three neighbors to allow for those lips and perimeter walls, which requires more fussing than I’m willing to apply on a regular basis.
So fetch & install Deepnest to fuss automagically. The program hasn’t been updated in years and the Linux version segfaults on my Manjaro boxen, but the Windows version runs fine on the Mini-PC I use for LightBurn:
Deepnest Fragment Set E – in progress
The Mini-PC runs maxi-hot, though, so at some point I must install Deepnest on the Token Windows Laptop for more grunt.
Deepnest requires a large shape representing the “sheet” in which to arrange the other pieces, so:
Import the fragments outlines into LightBurn
Create a suitable circle
Export circle + fragments as an SVG file
Import into Deepnest
Set 5 mm spacing & other suitable parameters
Let it grind until a nice arrangement pops out
Save as Yet Another SVG file
The output SVG has the fragment outlines arranged to fit within the circle, but does not include the circle. That’s fine, because the next step involves creating a conformal perimeter around the entire group of fragments and preparing it for input to OpenSCAD to create a solid model:
Printed Coaster Layout – 5 inch Set C – solid model
Because all smashed glass fragments are different, the problem boils down to locating their borders in order to create recesses to hold them.
The fragments, being slightly green-tinted glass, have very low contrast against any background color. This picture shows the result of applying GIMP’s Select by color tool with a reasonable color tolerance:
Printed Fragment Coaster – 5 inch – GIMP mask
Fiddling with the tolerance trades off more trash outside the fragments with less accurate selection inside them. While it’s possible to clean up the ensuing mess, it’s incredibly tedious and more trouble than just tracing the edges manually using a stylus and graphic tablet. For the record, a white background produces similar results.
I began tracing the fragments with meticulous attention to following their exact outline, which certainly produced angular shapes:
Smashed Glass paths – quick mask
It also takes approximately forever and is way tedious.
The intent was to apply a uniform offset to those outlines in OpenSCAD, but it turned out the fragment edges aren’t exactly perpendicular to the scanner platform and the protruding glass extends beyond any reasonable offset; determining how unreasonable the offset must be requires cutting a fitting template:
Printed Coasters – fit test
Incidentally, the dark smudge in the bottom fragment isn’t dirt, it’s the Ford logo above the identification numbers for that particular window:
Printed Coasters – glass fragment logo
You’ll note the rather sloppy fit inside the template.
However, the little glass shard sticking out on the upper right side does not match a corresponding template notch. You’re looking at the top of the fragment, but the scanner was looking at the bottom and that shard angles outward toward the top, where it was out of focus and I didn’t notice it.
Although that fragment fit its recess, such things eventually cause problems:
Printed Coasters – fragment misalignment
The chipboard template isn’t as tall as the printed recess, which means some of those protruding shards can wiggle through.
Protip: Avoid the temptation to just press a fragment into its ill-fitting recess, as shattered glass doesn’t have much strength. AFAICT, only air pressure holds the shards in place (they’re not windshields and not laminated), so you must handle them like they’re made of ahem glass.
The scans produce 300 DPI images, so each pixel is 0.085 mm across and half a millimeter is about 6 pixels wide. I tried tracing the fragments with the center of a 12 pixel circular GIMP brush, so the outer edge of the brush painted a 0.5 mm margin around the fragment, but keeping the middle of the brush on the edge was entirely too fussy.
I eventually settled on a 6 pixel brush, painted it just outside the margin, and paid more attention to shadows that might be shards protruding toward the top:
Printed Clutter Collector – fragment GIMP selection
That works out well with the fragments on the desk to resolve any issues.
The garish red in those screenshots is GIMP’s Quick Mask mode allowing you (well, me) to paint the selection with either black or white to mask or select the pixels.
After painting the entire perimeter of the fragment, use the Bucket Fill tool to pour white into the interior and select the entire fragment. This is much easier than scribbling over the fragment, which is what I did until I realized I was working too hard.
Cleaning the baseboard radiator fins before moving the houseplants back to their winter abode by the living room window made sense, so I took the trim covers off and vacuumed a remarkable accumulation of fuzz off the top and out from between the fins. The covers had an equally remarkable accumulation of sawdust along their bottom edge, apparently deposited when the previous owners had the floor sanded before they moved in a decade ago.
If you happen to live in a house with baseboard radiators, I’m guessing you never looked inside, because nobody (else) does.
Anyhow, the radiator fins should rest on plastic carriers atop the bent-metal struts also supporting the trim covers, so that they slide noiselessly when the copper pipe expands & contracts during the heating cycle. Over the last six decades, however, the plastic deteriorated and most of the carriers were either missing or broken to the point of uselessness:
Baseboard Radiator Sled – old vs new
The shapes on the bottom are replacements made with a 3D printed base (“sled”) and a chipboard wrap around the radiator preventing the fins from contacting the strut:
Baseboard Radiator Sled – OpenSCAD show
Although it was tempting to 3D print the whole thing, because plastic, I figured there was little point in finesse: chipboard would work just as well, was much faster to produce, and I need not orient the shapes to keep the printed threads in the right direction.
The Prusa MK4 platform was just big enough for the number of sleds I needed:
Baseboard Radiator Sled – printed
The sleds along the left and right edges lost traction as the printing progressed, but everything came out all right.
The OpenSCAD program also produces 2D SVG shapes for the chipboard wraps and adhesive rectangles sticking them to the sleds:
Baseboard Radiator Sled – OpenSCAD SVGs
Import those into LightBurn, duplicate using the Grid Array, Fire The Laser, then assemble:
Baseboard Radiator Sled – assembly
The slits encourage the chipboard to bend in the right direction at the right place, so I didn’t need any fancy tooling to get a decent result.
A few rather unpleasant hours crawling around on the floor got the struts bent back into shape and the sleds installed under the fins:
Baseboard Radiator Sled – installed
Protip: Gloves aren’t just a good idea, they’re essential.
The trim cover presses the angled chipboard where it should go against the fins. The covers carry shadows of the plastic carriers, suggesting the clearance was tighter than it should have been and thermal cycling put more stress on the plastic than expected. We’ll never know.
Although I’ll make more for the other baseboards as the occasion arises, I hope to never see these again …
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
The first step in adding a filter bag to the dryer vent requires a convenient way to attach it. Because we live in the future, a couple of hours of 3D printing produced something that might work:
Clothes Dryer Vent Filter Snout – installed
It’s made of TPU, which is bendy enough to ease two tabs into the two outermost slots you can see and a corresponding pair of tabs into slots on the wall side.
The solid model shows the part snapped inside the vent:
Clothes Dryer Vent Filter Snout – OpenSCAD show
The flared bottom takes something like three hours to print (TPU likes slooow extrusion), so I did the top ring first to verify the tab fit:
Clothes Dryer Vent Filter Snout – OpenSCAD build
Both parts come from hull() surfaces wrapped around quartets of thin circles at the proper positions; the difference() of two slightly different hulls produces thin shells.
A thin layer of JB PlasticBonder urethane adhesive, which bonds TPU like glue, holds the two parts together. I used the tan variant and, while it’s not a perfect match, it definitely looks better than black. Not that it matters in this case.
Mary will sew up a bag with a drawstring holding it to the snout. If everything survives the performance tests, printing the whole snout in one four-hour job will both make sense and eliminate an uneven joint that’s sure to be a lint-catcher.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
The “PETG White” spool in the top line is nearly empty, so I loaded a new spool into the “Empty 1” box.
The “Empty 1” 35% value on 7 Oct matches the other empty box, the desiccant having pulled the humidity down from the 51% basement level. The weight of the water pulled out seems low compared to “Empty 2”, as they both started with a fresh batch of basement air while changing the desiccant in September.
They’re again filled with 25 g of alumina beads, although I’m beginning to think silica gel does a better job.
A picture of the boxes, thus avoiding WordPress reminding me pictures improve SEO:
After the deck stain cured for a few days, I replaced the dryer vent:
Dryer vent
The alert reader will note it’s held to the siding with four stainless steel 4 mm socket-head cap screws, for which I’m not going to apologize one little bit.
They fit into a quartet of threaded wood inserts driven into the siding, because the previous vent had small steel screws that pulled out many years ago.
I used a 4-¼ inch oscillating hole saw to embiggen the original 4.000 inch hole through the wall that doesn’t fit contemporary “4 inch” dryer vent pipe. The 4.000 inch hole in the interior seal plate also needed embiggening.
We must add a filter bag of some sort, as the dryer really wants to coat the deck in fuzz, but that’s in the nature of fine tuning.
There are no other pictures, as this was a ten minute job that burned an entire afternoon …