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Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

Aperiodic Monotile Puzzle

The aperiodic monotile discovery prompted some reverse engineering, snapping a path to regular hexagons for the proper lengths and angles without mathing too hard:

Aperiodic tile - hexagon overlay
Aperiodic tile – hexagon overlay

The resulting red path is the “hat” monotile, here shown as a PNG for neatness:

Aperiodic monotile
Aperiodic monotile

With SVG hat in hand, I laid and cut a trial puzzle based on the sample shown in the paper:

Aperiodic tile layout
Aperiodic tile layout

Which looked promising enough to add a few rings around that layout and turn it into an actual, albeit low budget, puzzle:

Aperiodic tile puzzle - starting
Aperiodic tile puzzle – starting

The paper notes that one can build mutually incompatible patches, which is the state I immediately blundered into:

Aperiodic tile puzzle - progress
Aperiodic tile puzzle – progress

The upper and lower left halves cannot be combined to extend rightward, as the middle section is incompatible with both. I began growing patches from the upper and lower right corners, hoping to use them to rectify the left half, but producing a small un-fillable situation in the middle:

Aperiodic tile puzzle - incorrect layout
Aperiodic tile puzzle – incorrect layout

Obviously, I need a cheat code. I’m resolutely not looking at the source layout for a while.

This would surely look good in fluorescent edge-lit acrylic!

The LightBurn SVG layout as a GitHub Gist:

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One response to “Aperiodic Monotile Puzzle”

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