The Smell of Molten Projects in the Morning

Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

Author: Ed

  • Ham It Up Noise Source

    An RTL-SDR receiver & Ham It Up RF upconverter arrived, with the intent of poking at LF signals. The upconverter circuit board also contains a mostly populated RF noise source:

    Ham-It-Up v1.3 noise source - schematic
    Ham-It-Up v1.3 noise source – schematic

    Being a sucker for noise sources, I spent some time pondering the circuitry.

    The as-built board has a 0 Ω jumper instead of the 6 dB pad along the upper right edge:

    Ham-It-Up v1.3 - noise components
    Ham-It-Up v1.3 – noise components

    The previous version had a pi bandpass filter in place of the pad and you could certainly repopulate it with two caps and a teeny inductor if you so desired.

    I added the SMA connector, which isn’t quite identical to the IF output connector above it:

    Ham-It-Up v1.3 - noise SMA
    Ham-It-Up v1.3 – noise SMA

    That will require a new hole in the end plate that I’ll get around to shortly. It also needs an external switch connected to the Enable jumper, but that’s in the nature of fine tuning.

    I’m awaiting a handful of adapters & cables from halfway around the planet…

  • Olfa Rotary Cutter Spacer

    At some point along the way, the bright yellow washer (they call it a “spacer”) on Mary’s 60 mm Olfa rotary cutter went missing. A casual search suggests that replacement washers come directly from Olfa after navigating their phone tree, but …

    Judging from scuffs on the rear surface, the washer serves two purposes:

    • Hold the blade close to the handle against slightly misaligned cutting forces
    • Add more compression to the wave washer under the nut

    This model is much more intricate than the stock washer:

    Olfa Rotary Cutter - backing washer
    Olfa Rotary Cutter – backing washer

    The trench across the middle of the thicker part allows a wider compression adjustment range for the wave washer and provides more thread engagement at the lightest setting for my liking. The shape comes from the chord equation based on measurements of the wave washer:

    Olfa Rotary Cutter - washer doodles
    Olfa Rotary Cutter – washer doodles

    The wave washer keys on the bolt flats: the whole affair rotates with the blade and gives the nut no inclination to unscrew. If you remove the trench, the remaining hole has the proper shape to key on the bolt and rotate with it; with the trench in place, the wave washer’s sides haul the plastic washer along with it.

    The plain ring, just two threads thick, glues bottom-to-bottom on the thicker part to soak up the air gap and provide more blade stability. It’s not entirely clear that’s a win; it’s easy to omit.

    It looks about like you’d expect:

    Olfa Rotary Cutter - washer in place
    Olfa Rotary Cutter – washer in place

    The wave washer must go on the bolt with the smooth curve downward into the trench. That orientation that wasn’t enforced by the Official Olfa spacer washer’s smooth sides.

    The nut sits upside-down to show the face that normally sits against the wave washer. I’d lay long odds that the recess around the threads originally held a conical compression spring with a penchant for joining the dust bunnies under the sewing table. You can insert the wave washer the wrong way, but it doesn’t store enough energy to go airborne unless you drop it, which did happen once with the expected result.

    The OpenSCAD source code as a GitHub gist:

    // Olfa rotary cutter backing washer
    // Ed Nisley KE4ZNU January 2016
    Layout = "Build";
    //- Extrusion parameters must match reality!
    // Print with +1 shells and 3 solid layers
    ThreadThick = 0.20;
    ThreadWidth = 0.40;
    HoleWindage = 0.2;
    function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit);
    Protrusion = 0.1; // make holes end cleanly
    //———————-
    // Dimensions
    WasherOD = 35.0;
    WasherThick = 1.5;
    WaveOD = 14.0; // wave washer flat dia
    WaveM = 1.8; // height of wave washer bend
    BendRad = (pow(WaveM,2) + pow(WaveOD,2)/4) / (2*WaveM); // radius of wave washer bend
    echo(str("Wave washer bend radius: ",BendRad));
    SpacerID = WaveOD + 2.0;
    SpacerThick = 2*ThreadThick;
    NumSides = 12*4;
    $fn = NumSides;
    //———————-
    // Useful routines
    module PolyCyl(Dia,Height,ForceSides=0) { // based on nophead's polyholes
    Sides = (ForceSides != 0) ? ForceSides : (ceil(Dia) + 2);
    FixDia = Dia / cos(180/Sides);
    cylinder(r=(FixDia + HoleWindage)/2,
    h=Height,
    $fn=Sides);
    }
    //———————-
    // Parts
    module Upper() {
    difference() {
    cylinder(d1=WasherOD,d2=(WasherOD – 2.0),h=WasherThick);
    translate([0,0,-Protrusion])
    intersection() {
    PolyCyl(8.2,2.0,8);
    cube([(6.0 + HoleWindage),10,2*WasherThick],center=true);
    }
    translate([-(WaveOD + 1.0)/2,0,BendRad])
    rotate([0,90,0]) rotate(0*180/16)
    PolyCyl(BendRad*2,(WaveOD + 1),16);
    }
    }
    module Spacer() {
    difference() {
    cylinder(d=WasherOD,h=SpacerThick);
    translate([0,0,-Protrusion])
    cylinder(d=SpacerID,h=2*SpacerThick);
    }
    }
    //———————-
    // Build it!
    if (Layout == "Show") {
    translate([0,0,SpacerThick])
    color("Cyan")
    Upper();
    color("LightCyan")
    Spacer();
    }
    if (Layout == "Build") {
    translate([-0.6*WasherOD,0,0])
    Upper();
    translate([0.6*WasherOD,0,0])
    Spacer();
    }
  • HP 7475A: Superformula Successes

    In the course of running off some Superformula plots, I found what must be my original stash of B-size plotter paper. Although it wasn’t archival paper and has yellowed a bit with age, it’s the smoothest and creamiest paper I’ve touched in quite some time: far nicer than the cheap stuff I picked up while reconditioning the HP 7475A plotter & its assorted pens.

    Once in a while, all my errors and omissions cancel out enough to produce interesting results on that historic paper, hereby documented for future reference…

    A triangle starburst:

    Superformula - triangle burst
    Superformula – triangle burst
    Superformula - triangle burst - detail
    Superformula – triangle burst – detail

    A symmetric starburst:

    Superformula - starburst
    Superformula – starburst
    Superformula - starburst - detail
    Superformula – starburst – detail

    Complex meshed ovals:

    Superformula - meshed ovals
    Superformula – meshed ovals
    Superformula - meshed ovals - details
    Superformula – meshed ovals – details

    They look better in person, of course. Although inkjet printers produce more accurate results in less time, those old pen plots definitely look better in some sense.

    The demo program lets you jam a fixed set of parameters into the plot, so (at least in principle) one could reproduce a plot from the parameters in the lower right corner. Here you go:

    The triangle starburst:

    Superformula - triangle burst - parameters
    Superformula – triangle burst – parameters

    The symmetric starburst:

    Superformula - starburst - parameters
    Superformula – starburst – parameters

    The meshed ovals:

    Superformula - meshed ovals - parameters
    Superformula – meshed ovals – parameters

    The current Python / Chiplotle source code as a GitHub gist:

    from chiplotle import *
    from math import *
    from datetime import *
    from time import *
    from types import *
    import random
    def superformula_polar(a, b, m, n1, n2, n3, phi):
    ''' Computes the position of the point on a
    superformula curve.
    Superformula has first been proposed by Johan Gielis
    and is a generalization of superellipse.
    see: http://en.wikipedia.org/wiki/Superformula
    Tweaked to return polar coordinates
    '''
    t1 = cos(m * phi / 4.0) / a
    t1 = abs(t1)
    t1 = pow(t1, n2)
    t2 = sin(m * phi / 4.0) / b
    t2 = abs(t2)
    t2 = pow(t2, n3)
    t3 = -1 / float(n1)
    r = pow(t1 + t2, t3)
    if abs(r) == 0:
    return (0, 0)
    else:
    # return (r * cos(phi), r * sin(phi))
    return (r, phi)
    def supershape(width, height, m, n1, n2, n3,
    point_count=10 * 1000, percentage=1.0, a=1.0, b=1.0, travel=None):
    '''Supershape, generated using the superformula first proposed
    by Johan Gielis.
    – `points_count` is the total number of points to compute.
    – `travel` is the length of the outline drawn in radians.
    3.1416 * 2 is a complete cycle.
    '''
    travel = travel or (10 * 2 * pi)
    # compute points…
    phis = [i * travel / point_count
    for i in range(1 + int(point_count * percentage))]
    points = [superformula_polar(a, b, m, n1, n2, n3, x) for x in phis]
    # scale and transpose…
    path = []
    for r, a in points:
    x = width * r * cos(a)
    y = height * r * sin(a)
    path.append(Coordinate(x, y))
    return Path(path)
    # RUN DEMO CODE
    if __name__ == '__main__':
    override = False
    plt = instantiate_plotters()[0]
    # plt.write('IN;')
    if plt.margins.soft.width < 11000: # A=10365 B=16640
    maxplotx = (plt.margins.soft.width / 2) – 100
    maxploty = (plt.margins.soft.height / 2) – 150
    legendx = maxplotx – 2900
    legendy = -(maxploty – 750)
    tscale = 0.45
    numpens = 4
    # prime/10 = number of spikes
    m_values = [n / 10.0 for n in [11, 13, 17, 19, 23]]
    # ring-ness 0.1 to 2.0, higher is larger
    n1_values = [
    n / 100.0 for n in range(55, 75, 2) + range(80, 120, 5) + range(120, 200, 10)]
    else:
    maxplotx = plt.margins.soft.width / 2
    maxploty = plt.margins.soft.height / 2
    legendx = maxplotx – 3000
    legendy = -(maxploty – 900)
    tscale = 0.45
    numpens = 6
    m_values = [n / 10.0 for n in [11, 13, 17, 19, 23, 29, 31,
    37, 41, 43, 47, 53, 59]] # prime/10 = number of spikes
    # ring-ness 0.1 to 2.0, higher is larger
    n1_values = [
    n / 100.0 for n in range(15, 75, 2) + range(80, 120, 5) + range(120, 200, 10)]
    print " Max: ({},{})".format(maxplotx, maxploty)
    # spiky-ness 0.1 to 2.0, higher is spiky-er (mostly)
    n2_values = [
    n / 100.0 for n in range(10, 60, 2) + range(65, 100, 5) + range(110, 200, 10)]
    plt.write(chr(27) + '.H200:') # set hardware handshake block size
    plt.set_origin_center()
    # scale based on B size characters
    plt.write(hpgl.SI(tscale * 0.285, tscale * 0.375))
    # slow speed for those abrupt spikes
    plt.write(hpgl.VS(10))
    while True:
    # standard loadout has pen 1 = fine black
    plt.write(hpgl.PA([(legendx, legendy)]))
    pen = 1
    plt.select_pen(pen)
    plt.write(hpgl.PA([(legendx, legendy)]))
    plt.write(hpgl.LB("Started " + str(datetime.today())))
    if override:
    m = 4.1
    n1_list = [1.15, 0.90, 0.25, 0.59, 0.51, 0.23]
    n2_list = [0.70, 0.58, 0.32, 0.28, 0.56, 0.26]
    else:
    m = random.choice(m_values)
    n1_list = random.sample(n1_values, numpens)
    n2_list = random.sample(n2_values, numpens)
    pen = 1
    for n1, n2 in zip(n1_list, n2_list):
    n3 = n2
    print "{0} – m: {1:.1f}, n1: {2:.2f}, n2=n3: {3:.2f}".format(pen, m, n1, n2)
    plt.select_pen(pen)
    plt.write(hpgl.PA([(legendx, legendy – 100 * pen)]))
    plt.write(
    hpgl.LB("Pen {0}: m={1:.1f} n1={2:.2f} n2=n3={3:.2f}".format(pen, m, n1, n2)))
    e = supershape(maxplotx, maxploty, m, n1, n2, n3)
    plt.write(e)
    pen = pen + 1 if (pen % numpens) else 1
    pen = 1
    plt.select_pen(pen)
    plt.write(hpgl.PA([(legendx, legendy – 100 * (numpens + 1))]))
    plt.write(hpgl.LB("Ended " + str(datetime.today())))
    plt.write(hpgl.PA([(legendx, legendy – 100 * (numpens + 2))]))
    plt.write(hpgl.LB("More at https://softsolder.com/?s=7475a&quot;))
    plt.select_pen(0)
    plt.write(hpgl.PA([(-maxplotx,maxploty)]))
    print "Waiting for plotter… ignore timeout errors!"
    sleep(40)
    while NoneType is type(plt.status):
    sleep(5)
    print "Load more paper, then …"
    print " … Press ENTER on the plotter to continue"
    plt.clear_digitizer()
    plt.digitize_point()
    plotstatus = plt.status
    while (NoneType is type(plotstatus)) or (0 == int(plotstatus) & 0x04):
    plotstatus = plt.status
    print "Digitized: " + str(plt.digitized_point)
  • Miniature Chain Mail: Handouts

    I ran off a few patches of miniature chain mail for holiday handouts to a few folks who’d appreciate them:

    Chain Mail Armor - 6x6 9.6 mm - top view
    Chain Mail Armor – 6×6 9.6 mm – top view

    A little patch like that makes a fondletoy that’s easier to pocket than, say, a planetary gear bearing and should be robust enough to withstand quite a bit of abuse.

    Alas, it turned out that recent Slic3r development versions suffered a bridging regression. The stable 1.2.9 version does the right thing:

    Slic3r 1.2.9 - good bridging
    Slic3r 1.2.9 – good bridging

    The hot-from-Github version goes diagonally, producing a pattern like an internal layer that normally sits atop the (omitted) bridge layer:

    Slic3r 7c8b710 - diagonal bridging
    Slic3r 7c8b710 – diagonal bridging

    While that might barely work, the little bitty link bars will certainly fall into the abyss:

    Slic3r 7c8b710 - diagonal bridging on links
    Slic3r 7c8b710 – diagonal bridging on links

    Given the complexity of slicing algorithms, I definitely can’t track down the problem; using the stable version for a while should suffice.

    The OpenSCAD source code as a GitHub gist:

    // Chain Mail Armor Buttons
    // Ed Nisley KE4ZNU – December 2014
    Layout = "Build"; // Link Button LB Joiner Joiners Build PillarMod
    //——-
    //- Extrusion parameters must match reality!
    // Print with 1 shell and 2+2 solid layers
    ThreadThick = 0.25;
    ThreadWidth = 0.40;
    HoleWindage = 0.2;
    Protrusion = 0.1; // make holes end cleanly
    function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit);
    //——-
    // Dimensions
    //- Set maximum sheet size
    SheetSizeX = 125; // 170 for full sheet on M2
    SheetSizeY = 125; // 230 …
    //- Diamond or rectangular sheet?
    Diamond = false; // true = rotate 45 degrees, false = 0 degrees for square
    BendAround = "X"; // X or Y = maximum flexibility *around* designated axis
    Cap = true; // true = build bridge layers over links
    CapThick = 4 * ThreadThick; // flat cap on link: >= 3 layers for solid bridging
    Armor = true && Cap; // true = build armor button atop (required) cap
    ArmorThick = IntegerMultiple(2.0,ThreadThick); // height above cap surface
    ArmorSides = 4;
    ArmorAngle = true ? 180/ArmorSides : 0; // true -> rotate half a side for best alignment
    //- Link bar sizes
    BarThick = 3 * ThreadThick;
    BarWidth = 3.3 * ThreadWidth;
    BarClearance = 3 * ThreadThick; // vertical clearance above & below bars
    VertexHack = false; // true to slightly reduce openings to avoid coincident vertices
    //- Compute link sizes from those values
    //- Absolute minimum base link: bar width + corner angle + build clearance around bars
    // rounded up to multiple of thread width to ensure clean filling
    BaseSide = IntegerMultiple((4*BarWidth + 2*BarWidth/sqrt(2) + 3*(2*ThreadWidth)),ThreadWidth);
    BaseHeight = 2*BarThick + BarClearance; // both bars + clearance
    echo(str("BaseSide: ",BaseSide," BaseHeight: ",BaseHeight));
    //echo(str(" Base elements: ",4*BarWidth,", ",2*BarWidth/sqrt(2),", ",3*(2*ThreadWidth)));
    //echo(str(" total: ",(4*BarWidth + 2*BarWidth/sqrt(2) + 3*(2*ThreadWidth))));
    BaseOutDiagonal = BaseSide*sqrt(2) – BarWidth;
    BaseInDiagonal = BaseSide*sqrt(2) – 2*(BarWidth/2 + BarWidth*sqrt(2));
    echo(str("Outside diagonal: ",BaseOutDiagonal));
    //- On-center distance measured along coordinate axis
    // the links are interlaced, so this is half of what you think it should be…
    LinkOC = BaseSide/2 + ThreadWidth;
    LinkSpacing = Diamond ? (sqrt(2)*LinkOC) : LinkOC;
    echo(str("Base spacing: ",LinkSpacing));
    //- Compute how many links fit in sheet
    MinLinksX = ceil((SheetSizeX – (Diamond ? BaseOutDiagonal : BaseSide)) / LinkSpacing);
    MinLinksY = ceil((SheetSizeY – (Diamond ? BaseOutDiagonal : BaseSide)) / LinkSpacing);
    echo(str("MinLinks X: ",MinLinksX," Y: ",MinLinksY));
    NumLinksX = ((0 == (MinLinksX % 2)) && !Diamond) ? MinLinksX + 1 : MinLinksX;
    NumLinksY = ((0 == (MinLinksY % 2) && !Diamond)) ? MinLinksY + 1 : MinLinksY;
    echo(str("Links X: ",NumLinksX," Y: ",NumLinksY));
    //- Armor button base
    ButtonHeight = BaseHeight + BarClearance + CapThick;
    echo(str("ButtonHeight: ",ButtonHeight));
    //- Armor ornament size & shape
    // Fine-tune OD & ID to suit the number of sides…
    TotalHeight = ButtonHeight + ArmorThick;
    echo(str("Overall Armor Height: ",TotalHeight));
    ArmorOD = 1.0 * BaseSide; // tune for best base fit
    ArmorID = 10 * ThreadWidth; // make the tip blunt & strong
    //——-
    module ShowPegGrid(Space = 10.0,Size = 1.0) {
    RangeX = floor(95 / Space);
    RangeY = floor(125 / Space);
    for (x=[-RangeX:RangeX])
    for (y=[-RangeY:RangeY])
    translate([x*Space,y*Space,Size/2])
    %cube(Size,center=true);
    }
    //——-
    // Create link with armor button as needed
    module Link(Topping = false) {
    LinkHeight = (Topping && Cap) ? ButtonHeight : BaseHeight;
    render(convexity=3)
    rotate((BendAround == "X") ? 90 : 0)
    rotate(Diamond ? 45 : 0)
    union() {
    difference() {
    translate([0,0,LinkHeight/2]) // outside shape
    intersection() {
    cube([BaseSide,BaseSide,LinkHeight],center=true);
    rotate(45)
    cube([BaseOutDiagonal,BaseOutDiagonal,(LinkHeight + 2*Protrusion)],center=true);
    }
    translate([0,0,(BaseHeight + BarClearance + 0*ThreadThick – Protrusion)/2])
    intersection() { // inside shape
    cube([(BaseSide – 2*BarWidth),
    (BaseSide – 2*BarWidth),
    (BaseHeight + BarClearance + 0*ThreadThick + (VertexHack ? Protrusion/2 : 0))],
    center=true);
    rotate(45)
    cube([BaseInDiagonal,
    BaseInDiagonal,
    (BaseHeight + BarClearance + 0*ThreadThick + (VertexHack ? Protrusion/2 : 0))],
    center=true);
    }
    translate([0,0,((BarThick + 2*BarClearance)/2 + BarThick)]) // openings for bars
    cube([(BaseSide – 2*BarWidth – 2*BarWidth/sqrt(2) – (VertexHack ? Protrusion/2 : 0)),
    (2*BaseSide),
    BarThick + 2*BarClearance – Protrusion],
    center=true);
    translate([0,0,(BaseHeight/2 – BarThick)])
    cube([(2*BaseSide),
    (BaseSide – 2*BarWidth – 2*BarWidth/sqrt(2) – (VertexHack ? Protrusion/2 : 0)),
    BaseHeight],
    center=true);
    }
    if (Topping && Armor)
    translate([0,0,(ButtonHeight – Protrusion)]) // sink slightly into the cap
    rotate(ArmorAngle)
    cylinder(d1=ArmorOD,d2=ArmorID,h=(ArmorThick + Protrusion), $fn=ArmorSides);
    }
    }
    //——-
    // Create split buttons to join sheets
    module Joiner() {
    translate([-LinkSpacing,0,0])
    difference() {
    Link(false);
    translate([0,0,BarThick + BarClearance + TotalHeight/2 – Protrusion])
    cube([2*LinkSpacing,2*LinkSpacing,TotalHeight],center=true);
    }
    translate([LinkSpacing,0,0])
    intersection() {
    translate([0,0,-(BarThick + BarClearance)])
    Link(true);
    translate([0,0,TotalHeight/2])
    cube([2*LinkSpacing,2*LinkSpacing,TotalHeight],center=true);
    }
    }
    //——-
    // Build it!
    //ShowPegGrid();
    if (Layout == "Link") {
    Link(false);
    }
    if (Layout == "Button") {
    Link(true);
    }
    if (Layout == "LB") {
    color("Brown") Link(true);
    translate([LinkSpacing,LinkSpacing,0])
    color("Orange") Link(false);
    }
    if (Layout == "Build")
    for (ix = [0:(NumLinksX – 1)],
    iy = [0:(NumLinksY – 1)]) {
    x = (ix – (NumLinksX – 1)/2)*LinkSpacing;
    y = (iy – (NumLinksY – 1)/2)*LinkSpacing;
    translate([x,y,0])
    color([(ix/(NumLinksX – 1)),(iy/(NumLinksY – 1)),1.0])
    if (Diamond)
    Link((ix + iy) % 2); // armor at odd,odd & even,even points
    else
    if ((iy % 2) && (ix % 2)) // armor at odd,odd points
    Link(true);
    else if (!(iy % 2) && !(ix % 2)) // connectors at even,even points
    Link(false);
    }
    if (Layout == "Joiner")
    Joiner();
    if (Layout == "Joiners") {
    NumJoiners = max(MinLinksX,MinLinksY)/2;
    for (iy = [0:(NumJoiners – 1)]) {
    y = (iy – (NumJoiners – 1)/2)*2*LinkSpacing + LinkSpacing/2;
    translate([0,y,0])
    color([0.5,(iy/(NumJoiners – 1)),1.0])
    Joiner();
    }
    }
    if (Layout == "PillarMod") // Slic3r modification volume to eliminate pillar infill
    translate([0,0,(BaseHeight + BarClearance)/2])
    cube([1.5*SheetSizeX,1.5*SheetSizeY,BaseHeight + BarClearance],center=true);
  • Sienna Hood Rod Pivot: Failure Analysis

    Our Larval Engineer returned the remaining chunk of the failed PLA hood rod pivot from “her” Sienna minivan:

    Sienna hood rod pivot - PLA fracture
    Sienna hood rod pivot – PLA fracture

    A closer look at the top surface (facing you in the picture above) shows the threads didn’t fuse into a solid mass across the entire object:

    Sienna Hood Pivot - PLA fracture - top
    Sienna Hood Pivot – PLA fracture – top

    The darker region in the middle comes from the infill pattern, which should have air gaps.

    The bottom surface (on the platform during printing) shows how the threads spread out when the nozzle is closer to the platform than the layer thickness:

    Sienna Hood Pivot - PLA fracture - bottom right
    Sienna Hood Pivot – PLA fracture – bottom right

    That’s more pronounced on the other side of the pivot:

    Sienna Hood Pivot - PLA fracture - bottom left 1
    Sienna Hood Pivot – PLA fracture – bottom left 1

    The infill looks like a separate wall inside the two perimeter threads. That’s pretty much what you get in the space between two close-set walls: there’s not enough room for the full infill pattern.

    A slightly different focus plane shows the mashed bottom layer, infill sitting atop the bottom layer, and fused perimeter threads:

    Sienna Hood Pivot - PLA fracture - bottom left 2
    Sienna Hood Pivot – PLA fracture – bottom left 2

    Because 3D printing doesn’t (and really can’t) produce a solid block of plastic, the object will fail much more readily than an injection-molded part. The threads in the most highly stressed section fail first, after which the remainder will just rip apart. In this case, the hood rod provides a huge lever that easily overstresses the plastic; I’m surprised the original part lasted as long as it did.

    We all knew PLA wasn’t the right material for the job, right from the start, so we’ll see how the enlarged PETG version works in the field.

  • Treecutting

    These days, removing senescent trees and clearing out deadwood requires a combination of high-tech machinery:

    Treecutting - 76 ft manlift
    Treecutting – 76 ft manlift

    And good old manual labor:

    Treecutting - trunk takedown
    Treecutting – trunk takedown

    One of the guys observed that they get a good deal of amusement from Youtube videos of amateur tree cutting incidents.

    They worked hard all day, pacing themselves well, finished cutting in a driving rainstorm, then returned the next day for cleanup.

    I felt a nap comin’ on strong…

  • Lenovo Q150: Setup for HP 7475A Plotter Demo

    Starting with a blank 120 GB SSD, I had to disable the “Plug-n-Play OS” BIOS option to get the Lenovo Q150 to boot from a System Rescue CD USB stick. While the hood was up, I told the BIOS to ignore keyboard errors so it can boot headless.

    Partitioning:

    • 50 GB ext4 partition for Mint
    • 8 GB swap
    • The remainder unallocated

    Booting & installing Mint Linux 17.2 XFCE from another USB stick went smoothly, after which it inhaled the usual gazillion updates. Rather than wait for the auto-updater to wake up and smell the repositories, I generally get it done thusly:

    sudo apt-get update
    sudo apt-get upgrade
    apt-get dist-upgrade
    apt-get autoremove
    

    Add my user to the dialout group, so I have access to the USB serial converter on /dev/ttyUSB0 that will drive the plotter.

    Configure a static IP address that appears in the appropriate /etc/hosts files.

    Install some useful packages:

    • nfs-common
    • openssh-server
    • htop and iotop

    Set up ssh for public key authentication, rather than passwords, on an unusual port, so everything else can happen from the Comfy Chair upstairs.

    Install packages that Chiplotle will need:

    • build-essential
    • python-setuptools
    • python-dev
    • python-numpy
    • python-serial
    • hp2xx

    I think some of those would be auto-installed as dependencies by the next step, but now I can remember what they are for the next time around this action loop:

    sudo easy_install -U chiplotle
    ... blank line to show underscore above ...
    

    Plug the old hard drive into a USB-SATA adapter to copy:

    Then chuck up some paper and pens to let it grind out art:

    HP 7475A - demo plot
    HP 7475A – demo plot

    It’s good clean fun…