The Smell of Molten Projects in the Morning

Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

Tag: MK4

Prusa Mk 4 3D printer with MMU3 feeder

  • 3D Printed Smashed Glass Coasters: Optimization

    3D Printed Smashed Glass Coasters: Optimization

    A pair of 3D printed smashed glass coasters for a friend:

    Printed Coasters - in use
    Printed Coasters – in use

    The black PETG coaster under the French Press:

    Printed Coasters - black PETG finished
    Printed Coasters – black PETG finished

    The white PETG coaster under the mug:

    Printed Coasters - white PETG finished
    Printed Coasters – white PETG finished

    They’re considerably improved from the first attempt:

    Smashed glass printed coaster - front view
    Smashed glass printed coaster – front view

    More details to follow …

  • Baseboard Radiator Sleds

    Baseboard Radiator Sleds

    Cleaning the baseboard radiator fins before moving the houseplants back to their winter abode by the living room window made sense, so I took the trim covers off and vacuumed a remarkable accumulation of fuzz off the top and out from between the fins. The covers had an equally remarkable accumulation of sawdust along their bottom edge, apparently deposited when the previous owners had the floor sanded before they moved in a decade ago.

    If you happen to live in a house with baseboard radiators, I’m guessing you never looked inside, because nobody (else) does.

    Anyhow, the radiator fins should rest on plastic carriers atop the bent-metal struts also supporting the trim covers, so that they slide noiselessly when the copper pipe expands & contracts during the heating cycle. Over the last six decades, however, the plastic deteriorated and most of the carriers were either missing or broken to the point of uselessness:

    Baseboard Radiator Sled - old vs new
    Baseboard Radiator Sled – old vs new

    The shapes on the bottom are replacements made with a 3D printed base (“sled”) and a chipboard wrap around the radiator preventing the fins from contacting the strut:

    Baseboard Radiator Sled - OpenSCAD show
    Baseboard Radiator Sled – OpenSCAD show

    Although it was tempting to 3D print the whole thing, because plastic, I figured there was little point in finesse: chipboard would work just as well, was much faster to produce, and I need not orient the shapes to keep the printed threads in the right direction.

    The Prusa MK4 platform was just big enough for the number of sleds I needed:

    Baseboard Radiator Sled - printed
    Baseboard Radiator Sled – printed

    The sleds along the left and right edges lost traction as the printing progressed, but everything came out all right.

    The OpenSCAD program also produces 2D SVG shapes for the chipboard wraps and adhesive rectangles sticking them to the sleds:

    Baseboard Radiator Sled - OpenSCAD SVGs
    Baseboard Radiator Sled – OpenSCAD SVGs

    Import those into LightBurn, duplicate using the Grid Array, Fire The Laser, then assemble:

    Baseboard Radiator Sled - assembly
    Baseboard Radiator Sled – assembly

    The slits encourage the chipboard to bend in the right direction at the right place, so I didn’t need any fancy tooling to get a decent result.

    A few rather unpleasant hours crawling around on the floor got the struts bent back into shape and the sleds installed under the fins:

    Baseboard Radiator Sled - installed
    Baseboard Radiator Sled – installed

    Protip: Gloves aren’t just a good idea, they’re essential.

    The trim cover presses the angled chipboard where it should go against the fins. The covers carry shadows of the plastic carriers, suggesting the clearance was tighter than it should have been and thermal cycling put more stress on the plastic than expected. We’ll never know.

    Although I’ll make more for the other baseboards as the occasion arises, I hope to never see these again …

    The OpenSCAD source code as a GitHub Gist:

    // Baseboard radiator sled
    // Ed Nisley – KE4ZNU
    // 2025-10-11
    include <BOSL2/std.scad>
    Layout = "Sled"; // [Show,Build3D,Build2D,Sled,Wrap,Glue]
    /* [Hidden] */
    HoleWindage = 0.2;
    Protrusion = 0.1;
    Gap = 5.0;
    Radiator = [25.0,62.0,50.0]; // X = support base, YZ = radiator element
    SledBase = [Radiator.x + 10.0,Radiator.y,1.0]; // support under wrap
    Runner = [SledBase.x – 2.0,3.0,1.6]; // bars contacting radiator support
    GlueOA = [SledBase.x,SledBase.y] – [2.0,2.0]; // glue sheet
    Wrap = [SledBase.x,Radiator.y + 1.0,Radiator.z + 1.0]; // chipboard wrap around radiator
    WrapFlat = [Wrap.x,Wrap.y + 2*Wrap.z];
    WrapThick = 1.2;
    WrapSlit = 0.4;
    //—–
    // Sled base
    module Sled() {
    cuboid(SledBase,rounding=2.0,edges="Z",anchor=BOTTOM)
    position(TOP)
    for (j=[-1,1])
    fwd(j*SledBase.y/3)
    cuboid(Runner,rounding=Runner.z/2,edges="Z",anchor=BOTTOM);
    }
    //—–
    // Glue sheet
    // Export as SVG for laser cutting
    module Glue() {
    rect(GlueOA,rounding=2.0);
    }
    //—–
    // Radiator wrap
    // Export as SVG for laser cutting
    module Wrap() {
    difference() {
    rect(WrapFlat,rounding=2.0);
    for (j=[-1,1])
    fwd(j*Wrap.y/2)
    rect([Wrap.x/2,WrapSlit]);
    }
    }
    //—–
    // Build things
    if (Layout == "Sled")
    Sled();
    if (Layout == "Glue")
    Glue();
    if (Layout == "Wrap")
    Wrap();
    if (Layout == "Show") {
    xrot(180)
    Sled();
    color("Yellow",0.6)
    Glue();
    up(1)
    color("Brown") {
    cuboid([Wrap.x,Wrap.y,WrapThick],anchor=BOTTOM);
    for (j=[-1,1])
    fwd(j*Wrap.y/2)
    cuboid([Wrap.x,WrapThick,Wrap.z],anchor=BOTTOM);
    }
    }
    if (Layout == "Build3D") {
    Sled();
    }
    if (Layout == "Build2D") {
    left(GlueOA.x/2 + Gap/2)
    Glue();
    right(Wrap.x/2 + Gap/2)
    Wrap();
    }
  • Dryer Vent Filter Snout

    Dryer Vent Filter Snout

    The first step in adding a filter bag to the dryer vent requires a convenient way to attach it. Because we live in the future, a couple of hours of 3D printing produced something that might work:

    Clothes Dryer Vent Filter Snout - installed
    Clothes Dryer Vent Filter Snout – installed

    It’s made of TPU, which is bendy enough to ease two tabs into the two outermost slots you can see and a corresponding pair of tabs into slots on the wall side.

    The solid model shows the part snapped inside the vent:

    Clothes Dryer Vent Filter Snout - OpenSCAD show
    Clothes Dryer Vent Filter Snout – OpenSCAD show

    The flared bottom takes something like three hours to print (TPU likes slooow extrusion), so I did the top ring first to verify the tab fit:

    Clothes Dryer Vent Filter Snout - OpenSCAD build
    Clothes Dryer Vent Filter Snout – OpenSCAD build

    Both parts come from hull() surfaces wrapped around quartets of thin circles at the proper positions; the difference() of two slightly different hulls produces thin shells.

    A thin layer of JB PlasticBonder urethane adhesive, which bonds TPU like glue, holds the two parts together. I used the tan variant and, while it’s not a perfect match, it definitely looks better than black. Not that it matters in this case.

    Mary will sew up a bag with a drawstring holding it to the snout. If everything survives the performance tests, printing the whole snout in one four-hour job will both make sense and eliminate an uneven joint that’s sure to be a lint-catcher.

    The OpenSCAD source code as a GitHub Gist:

    // Clothes dryer vent filter snout
    // Ed Nisley – KE4ZNU
    // 2025-10-07
    include <BOSL2/std.scad>
    Layout = "Ring"; // [Show,Build,Ring,Taper]
    /* [Hidden] */
    ID = 0;
    OD = 1;
    LENGTH = 2;
    HoleWindage = 0.2;
    Protrusion = 0.1;
    NumSides = 4*3*2*4;
    $fn=NumSides;
    Gap = 5.0;
    // Centers of corner rounding circles
    InnerWidth = 3.0; // wall inside snout
    InnerRadius = 6.0; // inner corner rounding
    RR = [130.0/2 – InnerRadius,91.0/2 – InnerRadius]; // right rear corner
    RF = [112.0/2 – InnerRadius,-(91.0/2 – InnerRadius)]; // right front corner
    CornerCtrs = [[RR.x,RR.y],[RF.x,RF.y],[-RF.x,RF.y],[-RR.x,RR.y]]; // clockwise from RR
    InsertHeight = 7.0; // overall height inside the snout
    TabOC = [73.0,91.0]; // tabs locking into snout
    TabCtrs = [[TabOC.x/2,TabOC.y/2],[TabOC.x/2,-TabOC.y/2],[-TabOC.x/2,-TabOC.y/2],[-TabOC.x/2,TabOC.y/2]];
    TabRadius = 5.0;
    TabHeight = 3.0;
    TaperHeight = 20.0; // Taper holding filter bag
    TaperRadius = 10.0; // outward to capture bag string
    TaperWidth = 2.0; // wall width
    TaperCtrs = CornerCtrs + [[0,-(TaperRadius – InnerWidth)],[0,0],[0,0],[0,-(TaperRadius – InnerWidth)]];
    //—–
    // Clear inside vent opening as 2D shape
    module Opening() {
    hull()
    for (p = CornerCtrs)
    translate(p)
    circle(r=InnerRadius);
    }
    //—–
    // Insert ring locking into vent snout
    module Ring() {
    difference() {
    union() {
    linear_extrude(h=InsertHeight)
    offset(delta=InnerWidth)
    hull()
    for (p = CornerCtrs)
    translate(p)
    circle(r=InnerRadius);
    up(InsertHeight – TabHeight)
    linear_extrude(h=TabHeight)
    for (p = TabCtrs)
    translate(p)
    circle(r=TabRadius);
    }
    down(Protrusion)
    linear_extrude(h=2*InsertHeight)
    Opening();
    }
    }
    //—–
    // Taper glued to ring
    module Taper() {
    difference() {
    hull() {
    up(TaperHeight)
    linear_extrude(h=Protrusion)
    offset(delta=InnerWidth)
    hull()
    for (p = CornerCtrs)
    translate(p)
    circle(r=InnerRadius);
    linear_extrude(h=Protrusion)
    offset(delta=TaperRadius)
    hull()
    for (p = TaperCtrs)
    translate(p)
    circle(r=TaperRadius);
    }
    hull() {
    up(TaperHeight)
    linear_extrude(h=2*Protrusion)
    offset(delta=InnerWidth)
    hull()
    for (p = CornerCtrs)
    translate(p)
    circle(r=InnerRadius – InnerWidth);
    down(Protrusion)
    linear_extrude(h=2*Protrusion)
    offset(delta=TaperRadius – TaperWidth)
    hull()
    for (p = TaperCtrs)
    translate(p)
    circle(r=TaperRadius);
    }
    }
    }
    //—–
    // Build things
    if (Layout == "Ring")
    Ring();
    if (Layout == "Taper")
    Taper();
    if (Layout == "Show") {
    up(TaperHeight)
    Ring();
    Taper();
    }
    if (Layout == "Build") {
    back(55)
    up(InsertHeight)
    yrot(180)
    Ring();
    fwd(55)
    up(TaperHeight)
    yrot(180)
    Taper();
    }
  • Polydryer Humidity: October

    Polydryer Humidity: October

    Another month of data from all those Polydryer boxes:

    7 Oct 20258 Oct
    Filament%RHWeight – gWt gain – g%RH
    PETG White2826.61.619
    PETG Black2526.61.620
    PETG Orange2926.61.621
    PETG Blue2326.71.715
    PETG-CF Blue2626.61.623
    PETG-CF Black2326.41.420
    PETG-CF Gray3026.51.526
    TPU2826.31.327
    Empty 1 → White3526.71.737
    Empty 23627.12.124

    The “PETG White” spool in the top line is nearly empty, so I loaded a new spool into the “Empty 1” box.

    The “Empty 1” 35% value on 7 Oct matches the other empty box, the desiccant having pulled the humidity down from the 51% basement level. The weight of the water pulled out seems low compared to “Empty 2”, as they both started with a fresh batch of basement air while changing the desiccant in September.

    They’re again filled with 25 g of alumina beads, although I’m beginning to think silica gel does a better job.

    A picture of the boxes, thus avoiding WordPress reminding me pictures improve SEO:

    PolyDryer PC4 Fitting - Prusa MMU3 setup
    PolyDryer PC4 Fitting – Prusa MMU3 setup
  • Polydryer Humidity: Another Month of Data

    Polydryer Humidity: Another Month of Data

    The 25 g of silica gel in each Polydryer box produced these results after a month:

    8 Sept 202511 Sept23 Sept
    Filament%RHWt – gWt gain – g%RH%RH
    PETG White2527.62.61521
    PETG Black2227.32.31520
    PETG Orange2127.22.22123
    PETG Blue1927.32.31415
    PETG-CF Blue2427.42.42122
    PETG-CF Black2127.32.31519
    PETG-CF Gray2727.12.12426
    TPU2527.42.42224
    Empty 151no geln/a2730
    Empty 23527.92.91928

    The humidity levels seem higher than before, with a bit under 10% weight gain.

    The two “Empty” boxes show the difference between ambient basement humidity and letting 25 g of silica gel work on the box for a month. Comparing the latter’s weight gain with the other boxes shows occupying (much of) the interior with (relatively) dry filament reduces the desiccant’s workload.

    The beads in the “Empty 2” box were definitely darker after soaking up an entire box full of 50 %RH air:

    Polydryer - 37%RH meter - empty
    Polydryer – 37%RH meter – empty

    The meter reads 37%, rather than 35%, due to being out of the box for a few minutes.

    They’re the darker swirl in the pan of beads:

    Silica Gel regeneration - starting bead colors
    Silica Gel regeneration – starting bead colors

    That’s an accumulation of beads from a few months, not just what you see in the table.

    I used an induction cooktop to heat the cast-iron pan. Some fiddling with the cooktop’s constant-temperature mode got the beads to 200 °F with a 460 °F setting in about an hour. Setting the cooktop to 50% in constant-power mode worked better, as the beads reached 220 °F in an hour and 230 °F after another hour.

    The bead weights at various stages:

    • Start = 531 g
    • +1 hr at constant temperature = 491 g
    • + 1 hr at 50% constant power = 483 g
    • + 1 hr ditto = 480 g

    The 41 g weight loss is 8.5% of the dry weight, roughly what you’d expect from the humidity readings.

    After reloading the meters with 25 g of alumina beads, the 11 Sept humidity readings are slightly lower and the 23 Sept readings are roughly comparable.

  • Fitbit Charge 5 Charging Stand

    Fitbit Charge 5 Charging Stand

    My Fitbit Charge 5 has become fussy about its exact position while snapped to its magnetic charger, so I thought elevating it above the usual clutter might improve its disposition:

    FitBit Charge 5 stand - installed
    FitBit Charge 5 stand – installed

    The Charge 5 now snaps firmly onto its charger, the two power pins make solid contact, and it charges just like it used to.

    The solid model comes from Printables, modified to have a neodymium ring magnet screwed into its base:

    Fitbit Charge 5 stand - solid model section
    Fitbit Charge 5 stand – solid model section

    Which looks about like you’d expect;

    FitBit Charge 5 stand - added magnet
    FitBit Charge 5 stand – added magnet

    A layer of cork covers the bottom and it sits neatly atop the USB charger.

    The OpenSCAD source code punches the recesses and produces the bottom outline so LightBurn can cut the cork:

    // FitBit Charge 5 Stand - base magnet
    // Ed Nisley - KE4ZNU
    // 2025-09-05
    
    include <BOSL2/std.scad>
    
    Layout = "Build";       // [Build, Base, Section]
    
    module Stand() {
      difference() {
        left(38/2) back(65/2)
          import("Fitbit Charge 5 Stand.stl",convexity=10);
    
          down(0.05)
            cylinder(d=12.5,h=5.05,$fn=12);
          up(5.2)
            cylinder(d=3.0,h=10.0,$fn=6);
      }
    }
    
    //-----
    // Build things
    
    if (Layout == "Build")
      Stand();
    
    if (Layout == "Base")
      projection(cut = false)
        Stand();
    
    if (Layout == "Section")
      difference() {
        Stand();
        down(0.05) fwd(50)
          cube(100,center=false);
    }
    
    

  • Smashed Glass: 3D Printed Coaster Epoxy Fill

    Smashed Glass: 3D Printed Coaster Epoxy Fill

    After positioning the smashed glass fragments atop reflective metalized paper in the 3D printed coaster base, I poured epoxy over everything and, after popping some bubbles, left it to cure:

    Smashed glass printed coaster - detail
    Smashed glass printed coaster – detail

    I sprayed the white-ish fragments (on the left) with satin-finish clear rattlecan “paint” in the hopes it would keep epoxy out of the cracks between the glass cuboids and leave the highly reflective air gaps. While it did a reasonable job of sealing, it bonded poorly with the epoxy and produced a dull surface finish.

    The unsprayed fragments (on the right) turned out better, although the one in the upper right has a thin air bubble / layer on top. The unsealed cracks between the cuboids show well against the reflective layers, so I think spraying the fragments isn’t worth the effort.

    The printed base has a 1 mm tall rim to retain the epoxy:

    Printed Coaster Layout - solid model
    Printed Coaster Layout – solid model

    I mixed enough epoxy to fill half the volume of a disk with the same overall OD and depth (V = h × π × d²/4), which turned out to be barely enough produce a level surface at the rim. There didn’t seem that much epoxy left on the various measuring / mixing cups, but next time I’ll round upward.

    Many of the bubbles emerged from below the metalized paper, as well as between the glass and paper, so next time:

    • Set up a level platform with a sacrificial cover
    • Omit the adhesive sheet under the metallized paper
    • Pour a little epoxy into the recesses
    • Squish the metallized paper into place
    • Pour more epoxy to cover the paper
    • Gently squish the glass fragments into place
    • Ease more epoxy around the fragments
    • Chivvy the bubbles away
    • Fill to the rim

    The top isn’t exactly flat and has some dull areas, so at some point I want to make it flat with 220 grit sandpaper, work up to some 3000 grit paper I’ve been saving for a special occasion, then finish it off with Novus polish. Which seems like enough hassle to keep the coaster under my sippy cup for a while.