The Smell of Molten Projects in the Morning

Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

Tag: Art-ish

They might be Art

  • Image Trace and Cut

    Image Trace and Cut

    Having admired the paper craft at RavensBlight and with some experience in simple paper cuttery, I had to try my hand at the Ghost Truck. Rather than using an X-Acto knife and straight edge around the perimeter, I set it up for laser cutting.

    The instructions & layouts are images in PDF files, so it’s straightforward to import them into LightBurn and trace the outlines:

    Ghost Truck - LightBurn vectors
    Ghost Truck – LightBurn vectors

    Tracing produces short vectors and irregular curves:

    Ghost Truck - LightBurn pre-optimize
    Ghost Truck – LightBurn pre-optimize

    The Optimize Shapes tool and a little manual intervention clean things up:

    Ghost Truck - LightBurn post-optimize
    Ghost Truck – LightBurn post-optimize

    You must manually add any cuts buried in the pattern, as in the Trailer Wheels parts shown above, so pay attention to the instructions.

    Use the Move Laser tool to put the laser head at an obvious point on the layout, then skootch the printed page (in a Letter size fixture) to put that point under the beam. Repeat for another point, iterate until satisfied, then Fire The Laser:

    Ghost Truck - cutout overview
    Ghost Truck – cutout overview

    Some irregularities peek around the edges:

    Ghost Truck - cutout detail
    Ghost Truck – cutout detail

    On the whole, it’s much better than I could do with a knife.

    Repeat for the other seven pages of parts:

    Ghost Truck - Assembly
    Ghost Truck – Assembly

    With some diligence I may have it ready for All Hallows Eve …

  • Punched Cards: Summary

    Punched Cards: Summary

    At last, I can make plausible-looking punched cards:

    Test Card 3 - punched
    Test Card 3 – punched

    Then chop most of them up to make a layered eagle:

    Apollo Eagle - V3 - overview
    Apollo Eagle – V3 – overview

    Back in the beginning, the grand overview explained the card production process, but now I can pull all the blog posts into a more coherent story.

    Start by making trays to hold the 1/3 Letter sized printed cards and the final cut cards. A coat of paint improves the result:

    Card Storage Tray - front
    Card Storage Tray – front

    Then make a fixture to position the 1/3 Letter printed cards in the laser and a simple cover for the honeycomb to direct the air flow:

    Punched cards - laser fixture overview
    Punched cards – laser fixture overview

    The current versions of the Python program to convert a line of text into the SVG images required to print and punch the cards, plus the Bash scripts handling all the command line parameters, are now in a single GitHub Gist . I used the source code from the Apollo 11 CSM AGC for historic reasons.

    The Bash scripts invoke the Python program twice to produce both the printed layout:

    Punched Cards - test card - printed
    Punched Cards – test card – printed

    And “punched” holes surrounded by the perimeter cut for the laser:

    Test Card 3 - LightBurn layout
    Test Card 3 – LightBurn layout

    The Python program handles translation from the ASCII (really Unicode) character set into the EBCDIC punched hole layout. Because LightBurn and Inkscape handle SVG scaling differently, the script sorts that out.

    Because my printer produces slightly off-size printed images, the script uses Inkscape to convert the SVG into a PNG, then downscales the image by a few percent (a different percent on each axis). It composites the card logo onto the PNG and slams the result onto a Letter page in the proper place to hit the 1/3 Letter sheets.

    Aligning the targets printed on the cards with the corresponding target positions in the laser SVG requires careful fixture skootching:

    Red dot vs printed target vs laser spot alignment
    Red dot vs printed target vs laser spot alignment

    A batch file feeds the laser SVGs into LightBurn, so the process boils down to a few mouse clicks per card.

    With a tray full of finished cards in hand, I converted the eagle from the Apollo 11 mission patch into a set of outlines:

    Apollo 11 Patch - eagle layers
    Apollo 11 Patch – eagle layers

    Each of those outlines defines the shape of a layer cut from those printed cards:

    Apollo Eagle - V3 - head
    Apollo Eagle – V3 – head

    Not gonna lie: it took serious effort to cut up those cards.

    Each layer has a specific set of cards chosen to put the holes in the proper place while hiding the card joints:

    Apollo Eagle - V4 Layer 1 cards
    Apollo Eagle – V4 Layer 1 cards

    Mirroring the layout helped me arrange the cards correctly while taping the back side of the joints with book repair tape:

    Apollo Eagle - V4 Layer 1 cards - mirrored
    Apollo Eagle – V4 Layer 1 cards – mirrored

    Slap a sheet of cards on the laser platform, align it to the layer’s outline, Fire The Laser, and stack up the results:

    Apollo Eagle - V3 - tail
    Apollo Eagle – V3 – tail

    I used Elmer’s All Purpose Glue Stick to hold the layers together, figuring if it’s good enough for kindergartners it’s good enough for me.

    And that’s all there is to it …

  • Punched Cards: Painted Storage Trays

    Punched Cards: Painted Storage Trays

    If you must have a stack of punched cards on your desk, a nice tray does wonders for the office decor:

    Card Storage Tray - overview
    Card Storage Tray – overview

    That’s a coat of Rustoleum Painter’s Touch 2x [many more adjectives] Kona Brown Gloss rattlecan paint atop Trocraft Eco board. I sprayed the separate parts on a sheet of newspaper, waited 20 minutes, flipped them over, sprayed the other side, gave them another 20 minutes, and got them inside out of the wind for a day of curing.

    They’re held together by cyanoacrylate adhesive dots between the tabs, with accelerator daubed on the other side of the joint to encourage prompt curing. In general I do not like cyanoacrylate, but sometimes it seems like the right hammer for the job.

    The trays are a definite step up from chipboard:

    Punched cards - storage trays
    Punched cards – storage trays

    It’s even pretty up close:

    Card Storage Tray - front
    Card Storage Tray – front

    They might be Presentation Grade.

  • Punched Cards: Layout Alignment

    Punched Cards: Layout Alignment

    My initial process of picking punched cards from the top of the stack, taping them together, then cutting a layer of the eagle produced unpredictable results when there weren’t enough holes to be interesting or a card joint appeared in a conspicuous spot:

    Apollo 11 Eagle patch - layer test - tail
    Apollo 11 Eagle patch – layer test – tail

    I now arrange the SVG image of the card’s holes for best effect on each eagle layer:

    Apollo Eagle - V4 Layer 7 card layout
    Apollo Eagle – V4 Layer 7 card layout

    The small squares near the corners of the image appear on every layer to properly register all the eagle outlines.

    Mirroring the layout produces the hole pattern as seen from the back side of the cards, where the tape is applied:

    Apollo Eagle - V4 Layer 7 card layout - mirrored
    Apollo Eagle – V4 Layer 7 card layout – mirrored

    Then it’s (relatively) easy to align the cards while muttering “the rightmost hole in the lower sequence number is just about aligned with the upper card edge, which puts the middle-ish hole in the group of four in the 9 row over the left hole of those two” and so on and so forth. Cut off a strip of tape, carefully lay it along the joint between the cards, and add them to the outgoing pile.

    The top two layers are cut with the back = unprinted = blank side of the card upward to produce the eagle’s white head, with the outlines strategically located to avoid shredding the feathers with holes:

    Apollo Eagle - V4 Layer 8-9 card layout
    Apollo Eagle – V4 Layer 8-9 card layout

    The value of this process becomes more apparent for the nine cards making up the bottom layer:

    Apollo Eagle - V4 Layer 1 cards
    Apollo Eagle – V4 Layer 1 cards

    Most of the white tail comes from the reversed card in the bottom row, inset into the two cards above it. The next layer covers those sections of the legs and olive branch, which is easy to confirm by aligning the layers using their border squares.

    The layout mirrored for easier taping:

    Apollo Eagle - V4 Layer 1 cards - mirrored
    Apollo Eagle – V4 Layer 1 cards – mirrored

    This is from a previous layout, but the improvement is obvious:

    Apollo Eagle - V3 - tail
    Apollo Eagle – V3 – tail

    The trick with all this is to select only the eagle outline for cutting amid all the card details. Although putting the cards on a tool layer would avoid that problem, the holes are much less visible and they’re pretty much the entire point of this process.

    Aligning the taped cards on the platform with the to-be-cut outline follows much the same process as aligning the printed cards for punching:

    • Select the cards and the eagle outline
    • Snap to the middle of the LightBurn workspace with the P key
    • Focus the laser on the cards if you haven’t already done so
    • Move the laser head to one of the card bevels using Ctrl-L and clicking on one end of the bevel
    • Skootch the cards to put that bevel at the red dot pointer location under the laser head
    • Move the laser head to another bevel
    • Skootch the cards as needed
    • Iterate until satisfied
    • Fire The Laser

    Although each card layout has the four targets used to cut it from the printed card stock, those targets no longer exist on the cards because they’ve been cut off.

    You could use Print and Cut to align the LightBurn workspace to the cards, but it’s easier and faster to just skootch the cards around.

    Actually cutting the outline takes a few seconds and is kinda anticlimactic after all that setup.

  • Punched Cards: Layered Apollo Eagle V3

    Punched Cards: Layered Apollo Eagle V3

    Fixing some of the outstanding issues produces another Apollo Eagle from layers of punched cards:

    Apollo Eagle - V3 - overview
    Apollo Eagle – V3 – overview

    Stipulated: nobody ever ran punched cards through a multi-color printing process. A posterized version of the Apollo 11 mission patch eagle just seemed appropriate for cards containing a chunk of the mission source code.

    Putting the tail feathers on two layers of reversed cards definitely improved the outcome:

    Apollo Eagle - V3 - tail
    Apollo Eagle – V3 – tail

    The lines across two of the tail feathers come from inadvertently printing a quilting pattern intended for Letter paper after setting up a stack of 1/3 Letter blanks. Trust me on this: you do not discard any salvageable blooper cards.

    The wing feathers get more definition and have sculptured upper layers:

    Apollo Eagle - V3 - wing
    Apollo Eagle – V3 – wing

    The olive branch improved with fewer layers and contouring the claws makes them less chunky:

    Apollo Eagle - V3 - olive branch
    Apollo Eagle – V3 – olive branch

    The beak and head now have slight contouring, with the neck feathers standing out nicely over the logo below:

    Apollo Eagle - V3 - head
    Apollo Eagle – V3 – head

    Although this is the third almost-ready version, it rests on the wings of many previous attempts:

    Apollo Eagle - layered trials
    Apollo Eagle – layered trials

    The card joints on successive layers are now farther apart, although the long run across the middle of the body stands out more than I expected. The small pieces of cards at the top of the wings need more contrast.

  • Punched Cards: Apollo Eagle Card Layout

    Punched Cards: Apollo Eagle Card Layout

    With some lessons learned from the first pass, the bottom layer of the Apollo Eagle gets a reversed card for the white tail feathers:

    Apollo Eagle - Layer 1 card layout
    Apollo Eagle – Layer 1 card layout

    Which looks like this just after cutting the outline:

    Apollo Eagle - Layer 1 as cut
    Apollo Eagle – Layer 1 as cut

    Gently removing the scrap from the edges reveals the eagle:

    Apollo Eagle - Layer 1 cutout
    Apollo Eagle – Layer 1 cutout

    The top two layers also come from a reversed card, with those shapes arranged to put the holes in attractive places:

    Apollo Eagle - Layer 7 8 card layout
    Apollo Eagle – Layer 7 8 card layout

    The five layers in between as a slide show:

    • Apollo Eagle - Layer 2 card layout
    • Apollo Eagle - Layer 3 card layout
    • Apollo Eagle - Layer 4 card layout
    • Apollo Eagle - Layer 5 card layout
    • Apollo Eagle - Layer 6 card layout

    It took a while to get over cutting up all those nice cards.

    Some deft glue stick work produces a layered eagle:

    Apollo Eagle - assembly overview
    Apollo Eagle – assembly overview

    I managed to get a dark bottom in the nostril, which turned out weird:

    Apollo Eagle - head detail
    Apollo Eagle – head detail

    All in all, though:

    • Fewer layers are better
    • The head came out OK-ish
    • The bottom layer card arrangement is too fussy
    • The olive branches still look weird
    • The claws are still ugly
    • The tail needs more contrast, perhaps two layers
    • Having horizontal card splices aligned on successive layers is bad

    More study is definitely in order …

  • Punched Cards: Paper Matters

    Punched Cards: Paper Matters

    Using different card colors makes it easy to find your program deck in the Comp Center’s output bins:

    Punched Cards - paper color vs smoke stains
    Punched Cards – paper color vs smoke stains

    The smoke stains on the bottom orange card came from the same LightBurn settings used with the purple (violet?) and blue (teal?) cards: 400 mm/s, 35% power, and assist air enabled.

    The conventional wisdom is that you *do not* use assist air while engraving, to avoid pushing the smoke / soot down onto the material, and I’ve generally followed that rule. Apparently evaporating holes in the other colors doesn’t generate much smoke and I had no reason to notice the air was enabled.

    The upper orange card differs from the lower one only in having the assist air turned off, so I have definitely learned my lesson!

    Readers of long memory will recall the dual-path assist air setup that pushes 2 l/m through the nozzle when the LightBurn layer has AIR disabled, specifically to keep smoke out of the nozzle and away from the lens; that gentle breeze doesn’t push smoke into the paper.

    FWIW, that’s why I run a set of test cards before I do anything fancy for the first time.