The Smell of Molten Projects in the Morning

Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

The New Hotness

  • MPCNC: Tool Length Probe Station

    Having a tool length probe station on the Sherline, I had to build one for the MPCNC:

    MPCNC Tool Length Probe - plotter pen
    MPCNC Tool Length Probe – plotter pen

    It’s little more than a flange atop a wide base:

    MPCNC Tool Length Probe - Slic3r preview
    MPCNC Tool Length Probe – Slic3r preview

    The flange offset puts the switch actuator on the midline of the base, not that that matters, and the base features rounded corners and a suitable legend, because I can.

    I clipped the PCB’s through-hold leads nearly flush and stuck it to the flange with 3M permanent foam tape, which seems to work much better than screws & inserts for simple things that need never come apart.

    The Protoneer CNC Shield includes a Probe input on the GRBL-compliant A5, although it took me a while to find the legend on the SCL pin in the I2C header. I moved the endstop power jumper to another header, then conjured a quick-and-dirty connector:

    Protoneer CNC Shield - Tool Probe Wiring
    Protoneer CNC Shield – Tool Probe Wiring

    When I embed the endstop switch PCB in epoxy, I’ll add a drop to the connector while engaging in Magical Thinking. The whole Arduino + CNC Shield must go into an enclosure after I finish measuring the motor currents.

    To forestall discussions about switch repeatability and accuracy, suffice it to say the MPCNC doesn’t claim to be much more than a woodworking router, so those switches seem Good Enough.

    The OpenSCAD source code as a GitHub Gist:

    // MPCNC Tool Length Probe Station
    // Ed Nisley KE4ZNU – 2017-12-08
    /* [Extrusion] */
    ThreadThick = 0.25; // [0.20, 0.25]
    ThreadWidth = 0.40; // [0.40]
    function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit);
    /* [Hidden] */
    Protrusion = 0.1; // [0.01, 0.1]
    HoleWindage = 0.2;
    /* [Sizes] */
    EndstopPCB = [40.0,16.5,1.6]; // endstop PCB
    ComponentHeight = 6.0; // max component height above PCB
    SwitchOffset = [35.0,21.0,4.75]; // touch point center from lower left PCB corner
    SwitchTravel = 2.5; // first touch to switch actuation
    TapeThick = 1.0; // foam mounting tape
    WallThick = 4.0; // basic wall & floor thickness
    BaseRadius = 5.0;
    Base = [IntegerMultiple(EndstopPCB[0] + 2*BaseRadius,20),
    IntegerMultiple(EndstopPCB[2] + TapeThick + WallThick + 2*BaseRadius,2*25),
    2.0];
    NumSides = 8*4;
    TextDepth = 2*ThreadThick;
    //- Build it
    union() {
    difference() {
    hull()
    for (i=[-1,1], j=[-1,1])
    translate([i*(Base[0]/2 – BaseRadius),j*(Base[1]/2 – BaseRadius),0])
    resize([0,0,Base[2]])
    intersection() {
    cylinder(r=BaseRadius,h=BaseRadius,$fn=NumSides);
    sphere(r=BaseRadius,$fn=NumSides);
    }
    translate([0,0,Base[2] – TextDepth])
    linear_extrude(height=TextDepth + Protrusion) {
    translate([0,-10,0])
    text(text="MPCNC",size=8,spacing=1.05,font="Arial:style=Bold",halign="center");
    translate([0,-18,0])
    text(text="Tool Probe",size=6,spacing=1.05,font="Arial:style=Regular",halign="center");
    }
    }
    translate([0,
    WallThick/2 + TapeThick + SwitchOffset[2],
    (EndstopPCB[1] – Protrusion)/2 + Base[2]])
    cube([EndstopPCB[0],WallThick,EndstopPCB[1] + Protrusion],center=true);
    }

    The original doodles show a severely over-complexicated solution desperately searching for an actual problem:

    MPCNC Tool Length Probe - doodles
    MPCNC Tool Length Probe – doodles

    Putting a large flat pan at the end of a relatively long lever arm, with the pivot arranged to put the pan level at the switch actuation point, made sense at the time. Give the relatively small tools I expect to use, directly ramming them into the switch lever should work just as well.

    Putting all that complexity in harm’s way seemed like a Bad Idea when I sat down and looked at it in cold blood.