The Smell of Molten Projects in the Morning

Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

The New Hotness

  • Sherline Tommy Bar Handles

    While putting the speed wrenches in the box with the Sherline four-jaw chuck, it occurred to me that I had all the makings of a handle for Sherline’s steel tommy bars:

    Sherline Tommy Bar Handle - solid model
    Sherline Tommy Bar Handle – solid model

    Because these are intended for pushing, rather than twisting, I dialed the knurl back to 32 DP, reduced the depth to 0.5 mm, and ran the bar almost all the way through the handle for strength:

    Sherline Tommy Bar Handles
    Sherline Tommy Bar Handles

    A dab of urethane adhesive inside the handle holds the bar in place. They started out a snug slip fit, so we’ll see how well that holds the bars in place.

    A tommy bar holds the spindle against the torque from the collet pusher:

    Sherline CNC mill - tommy bar and collet pusher
    Sherline CNC mill – tommy bar and collet pusher

    A pair will come in handy with the three-jaw chuck the next time that one appears.

    The white slab is a very early 3D printed tool from my Thing-O-Matic, made to hold the pin at exactly the proper distance from the pulley so it fits squarely into the pusher and locks it to the spindle:

    Locking pin holder - spindle end view
    Locking pin holder – spindle end view

    Other folks make much nicer tommy bar handles than mine, but I’d say my 3D printed handles beat a common nail any day!

    The OpenSCAD source code:

    // Knurled handles for Sherline tommy bars
    // Ed Nisley - KE4ZNU - December 2013
    
    use <knurledFinishLib_v2.scad>
    
    //- Extrusion parameters must match reality!
    //  Print with 2 shells and 3 solid layers
    
    ThreadThick = 0.20;
    ThreadWidth = 0.40;
    
    HoleWindage = 0.2;			// extra clearance
    
    Protrusion = 0.1;			// make holes end cleanly
    
    PI = 3.14159265358979;
    inch = 25.4;
    
    //----------------------
    // Dimensions
    
    ShaftDia = 10.0;				// un-knurled section diameter
    ShaftLength = 10.0;				//  ... length
    
    SocketDia = 4.0;				// tommy bar diameter
    SocketDepth = 40.0;
    
    KnurlLen = 35.0;				// length of knurled section
    KnurlDia = 15.0;				//   ... diameter
    KnurlDPNom = 32;				// Nominal diametral pitch = (# diamonds) / (OD inches)
    
    DiamondDepth = 0.5;				//   ... depth of diamonds
    DiamondAspect = 2;				// length to width ratio
    
    NumDiamonds = floor(KnurlDPNom * KnurlDia / inch);
    echo(str("Num diamonds: ",NumDiamonds));
    
    NumSides = 4*(NumDiamonds - 1);		// 4 facets per diamond. Library computes diamonds separately!
    
    KnurlDP = NumDiamonds / (KnurlDia / inch);				// actual DP
    echo(str("DP Nom: ",KnurlDPNom," actual: ",KnurlDP));
    
    DiamondWidth = (KnurlDia * PI) / NumDiamonds;
    
    DiamondLenNom = DiamondAspect * DiamondWidth;					// nominal diamond length
    DiamondLength = KnurlLen / round(KnurlLen/DiamondLenNom);		//  ... actual
    
    TaperLength = 0.75*DiamondLength;
    
    //----------------------
    // Useful routines
    
    module PolyCyl(Dia,Height,ForceSides=0) {			// based on nophead's polyholes
    
      Sides = (ForceSides != 0) ? ForceSides : (ceil(Dia) + 2);
    
      FixDia = Dia / cos(180/Sides);
    
      cylinder(r=(FixDia + HoleWindage)/2,
               h=Height,
               $fn=Sides);
    }
    
    module ShowPegGrid(Space = 10.0,Size = 1.0) {
    
      Range = floor(50 / Space);
    
    	for (x=[-Range:Range])
    	  for (y=[-Range:Range])
    		translate([x*Space,y*Space,Size/2])
    		  %cube(Size,center=true);
    }
    
    //- Build it
    
    ShowPegGrid();
    
    difference() {
    	union() {
    		render(convexity=10)
    		translate([0,0,TaperLength])
    			knurl(k_cyl_hg=KnurlLen,
    				  k_cyl_od=KnurlDia,
    				  knurl_wd=DiamondWidth,
    				  knurl_hg=DiamondLength,
    				  knurl_dp=DiamondDepth,
    				  e_smooth=DiamondLength/2);
    		color("Orange")
    		cylinder(r1=ShaftDia/2,
    					r2=(KnurlDia - DiamondDepth)/2,
    					h=(TaperLength + Protrusion),
    					$fn=NumSides);
    		color("Orange")
    		translate([0,0,(TaperLength + KnurlLen - Protrusion)])
    			cylinder(r2=ShaftDia/2,
    					r1=(KnurlDia - DiamondDepth)/2,
    					h=(TaperLength + Protrusion),
    					$fn=NumSides);
    		color("Moccasin")
    		translate([0,0,(2*TaperLength + KnurlLen - Protrusion)])
    			cylinder(r=ShaftDia/2,h=(ShaftLength + Protrusion),$fn=NumSides);
    
    	}
    	translate([0,0,(2*TaperLength + KnurlLen + ShaftLength - SocketDepth + Protrusion)])
    		PolyCyl(SocketDia,(SocketDepth + Protrusion),6);
    }