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MPCNC: USB Camera Mount With Lock Screw
It turned out the previous version of the USB camera mount lacked sufficient griptivity to hold the ball’s position against even moderate bumps, so the upper “half” is now tall enough to hold a lock screw directly over the ball:

MPCNC – USB Camera mount – lock screw – Slic3r It doesn’t look much different:

MPCNC – USB Camera Mount – lock screw A view from the other side:

USB Camera – lock screw mount The previous iterations used Genuine 3M foam tape, which seemed too flexy for comfort. This one sits on a bed of hot melt glue and is absolutely rigid. We’ll see how long it survives.
Tightening the cap screw requires needle-nose pliers, because the whole affair has no room for a hex key.
The OpenSCAD source code as a GitHub Gist:
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters// MPCNC USB Camera Mount // Ed Nisley KE4ZNU – 2018-02-22 Layout = "Build"; // Build, Show /* [Extrusion] */ ThreadThick = 0.25; // [0.20, 0.25] ThreadWidth = 0.40; // [0.40] /* [Hidden] */ Protrusion = 0.1; // [0.01, 0.1] HoleWindage = 0.2; inch = 25.4; function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit); ID = 0; OD = 1; LENGTH = 2; //- Adjust hole diameter to make the size come out right module PolyCyl(Dia,Height,ForceSides=0) { // based on nophead's polyholes Sides = (ForceSides != 0) ? ForceSides : (ceil(Dia) + 2); FixDia = Dia / cos(180/Sides); cylinder(r=(FixDia + HoleWindage)/2,h=Height,$fn=Sides); } //- Dimensions WallThick = 3.0; // minimum thickness / width CameraStalk = [6.0 + 1.0,10.0 + HoleWindage,4.0]; // stalk OD, ball OD, stalk length CameraAngle = -5; // stalk tilt, negative = downward Screw = [3.0,7.0,25.0]; // holding it all together, OD = washer Insert = [3.0,4.4,4.5]; // brass insert Pusher = Insert[LENGTH] / 2; // plastic locking snippet UpperThick = IntegerMultiple(CameraStalk[OD]/2 + Insert[LENGTH] + Pusher + WallThick,ThreadThick); LowerThick = Screw[LENGTH] – UpperThick; MountBlock = [24.0,20.0,LowerThick + UpperThick]; echo(str("Block: ",MountBlock)); NumSides = 6*4; //—– // Define shapes // Camera mount, enlongated for E-Z differencing // Origin at center of ball, stalk along +X module Camera() { union() { sphere(d=CameraStalk[OD],$fn=NumSides); rotate([0,90 – CameraAngle,0]) PolyCyl(CameraStalk[ID],3*CameraStalk[LENGTH],NumSides); } } // Mount block with all the cutouts // Ball centerline on XY plane = block split line module Mount(Half="All") { Rounding = 2.0; // corner radius ZShift = // block shift to remove unwanted half (Half == "Upper") ? -MountBlock.z/2 – 0*UpperThick : (Half == "Lower") ? MountBlock.z/2 + 0*LowerThick : 2*MountBlock.z; // … want both halves, remove none difference() { hull() for (i=[-1,1], j=[-1,1]) { translate([i*(MountBlock.x/2 – Rounding),j*(MountBlock.y/2 – Rounding),(UpperThick – Rounding)]) sphere(r=Rounding,$fn=3*4); translate([i*(MountBlock.x/2 – Rounding),j*(MountBlock.y/2 – Rounding),-(LowerThick – Rounding)]) sphere(r=Rounding,$fn=3*4); } for (j=[-1,1]) translate([-MountBlock.x/4,j*MountBlock.y/4,-(LowerThick + Protrusion)]) { PolyCyl(Insert[OD],Insert[LENGTH] + Protrusion,6); PolyCyl(Insert[ID],2*MountBlock.z,6); } translate([MountBlock.x/2 – (CameraStalk[OD]/2 + CameraStalk[LENGTH]),0,0]) { Camera(); translate([0,0,UpperThick – (Insert[LENGTH] + WallThick)]) PolyCyl(Insert[OD],Insert[LENGTH] + WallThick,6); PolyCyl(Insert[ID],2*UpperThick,6); } translate([0,0,ZShift]) cube([2*MountBlock.x,2*MountBlock.y,MountBlock.z],center=true); } } //—– // Build it if (Layout == "Show") Mount("All"); if (Layout == "Build") { translate([0,0.75*MountBlock.y,UpperThick]) rotate([180,0,0]) Mount("Upper"); translate([0,-0.75*MountBlock.y,LowerThick]) rotate([0,0,0]) Mount("Lower");}