The Smell of Molten Projects in the Morning

Ed Nisley's Blog: Shop notes, electronics, firmware, machinery, 3D printing, laser cuttery, and curiosities. Contents: 100% human thinking, 0% AI slop.

The New Hotness

  • GCMC Radial Text

    The Tektronix Circuit Computer needs text along radial lines:

    Tek CC - original RC arrow layout
    Tek CC – original RC arrow layout

    Fortunately, this doesn’t require nearly as much effort as the text-on-arcs code, because GCMC includes functions to rotate paths around the origin:

    return rotate_xy(TextPath,Angle) + CenterPt;

    The only trick is figuring out how to handle the justification, given the overall path length:

      local pl = TextPath[-1].x;
    
      local ji = (Justify == TEXT_LEFT)     ? 0mm :
                 (Justify == TEXT_CENTERED) ? -pl/2 :
                 (Justify == TEXT_RIGHT)    ? -pl :
                 0mm;

    A testcase showed it worked:

    Radial text testcase
    Radial text testcase

    With that in hand, I took the liberty of slightly simplifying the original Tek layout:

    Tek CC - radial text example
    Tek CC – radial text example

    If lives depended on it, one could duplicate the Tek layout, but they don’t and I didn’t. Fancy typography isn’t a GCMC thing.

    And, yeah, laser printing is way crisper than a pen drawing.

    The GCMC source code as a GitHub Gist:

    comment("RadialText test");
    ctr = [0mm,0mm];
    r = 20mm;
    a = 0deg;
    tp = scale(typeset("Left Inward",TextFont),LegendTextSize);
    tpr = RadialText(tp,ctr,r,a,TEXT_LEFT,INWARD);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    tp = scale(typeset("Left Outward",TextFont),LegendTextSize);
    tpr = RadialText(tp,ctr,r,a,TEXT_LEFT,OUTWARD);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    a = 90deg;
    tp = scale(typeset("Right Inward",TextFont),LegendTextSize);
    tpr = RadialText(tp,ctr,r,a,TEXT_RIGHT,INWARD);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    tp = scale(typeset("Right Outward",TextFont),LegendTextSize);
    tpr = RadialText(tp,ctr,r,a,TEXT_RIGHT,OUTWARD);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    a = 180deg;
    tp = scale(typeset("Center Inward",TextFont),LegendTextSize);
    tpr = RadialText(tp,ctr,r,a,TEXT_CENTERED,INWARD);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    tp = scale(typeset("Center Outward",TextFont),LegendTextSize);
    tpr = RadialText(tp,ctr,r,a,TEXT_CENTERED,OUTWARD);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    a = 270deg;
    RadialLegend("Offset to radius",ctr,r,a,TEXT_CENTERED,INWARD,-0.5);
    goto(ctr);
    move([0,-2*r,EngraveZ]);
    goto([r,0mm,-]);
    circle_cw(ctr);
    //—–
    // Write text on a radial line
    function RadialText(TextPath,CenterPt,Radius,Angle,Justify,Orient) {
    local pl = TextPath[-1].x; // path length
    local ji = (Justify == TEXT_LEFT) ? 0mm : // justification indent
    (Justify == TEXT_CENTERED) ? -pl/2 :
    (Justify == TEXT_RIGHT) ? -pl :
    0mm;
    if (Orient == INWARD) {
    TextPath = rotate_xy(TextPath,180deg);
    ji = -ji;
    }
    TextPath += [Radius + ji,0mm];
    return rotate_xy(TextPath,Angle) + CenterPt;
    }
    //—–
    // Draw a radial legend
    // Offset in units of char height: 0 = baseline on radius, +/- = above/below
    function RadialLegend(Text,Center,Radius,Angle,Justify,Orient,Offset) {
    local tp = scale(typeset(Text,TextFont),LegendTextSize) + [0mm,Offset * LegendTextSize.y];
    local tpr = RadialText(tp,Center,Radius,Angle,Justify,Orient);
    feedrate(TextSpeed);
    engrave(tpr,TravelZ,EngraveZ);
    }