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Category: Machine Shop

Mechanical widgetry

  • Sherline EMC2 CNC Mill: Configuration Files

    This is a stick in the ground for the current config files I’m using with EMC 2.4.5. Even the automagically generated files may have some tweakage, which is why I’m putting them here…

    [Update: this is for a Dell Dimension 4550 with a latency around 10 µs, occasional glitches to 20 µs, and a very rare burp to 80 µs. Worked fine, but those rare burps were disturbing.]

    Sherline.ini

    # Ed Nisley - KE4ZNU
    # Just don't run stepconf ever again...
    
    [EMC]
    MACHINE = Sherline-XYZA
    DEBUG = 0
    RS274NGC_STARTUP_CODE = G21 G40 G49 G54 G80 G90 G92.1 G94 G97 G98
    
    [DISPLAY]
    DISPLAY = axis
    EDITOR = gedit
    GEOMETRY = AXYZ
    POSITION_OFFSET = RELATIVE
    POSITION_FEEDBACK = ACTUAL
    MAX_FEED_OVERRIDE = 3.0
    INTRO_GRAPHIC = Sherline.gif
    INTRO_TIME = 3
    PROGRAM_PREFIX = /mnt/bulkdata/
    #PROGRAM_PREFIX = /home/ed/
    #INCREMENTS = .1in .05in .01in .005in .001in .0005in .0001in
    INCREMENTS = 10 mm, 1 mm, 0.1 mm, 90 deg, 45 deg, 10 deg
    
    [FILTER]
    PROGRAM_EXTENSION = .py Python Script
    py = python
    
    [TASK]
    TASK = milltask
    CYCLE_TIME = 0.010
    
    [RS274NGC]
    PARAMETER_FILE = emc.var
    
    [EMCMOT]
    EMCMOT = motmod
    SHMEM_KEY = 111
    COMM_TIMEOUT = 1.0
    COMM_WAIT = 0.010
    BASE_PERIOD = 100000
    SERVO_PERIOD = 1000000
    
    [HAL]
    HALUI=halui
    HALFILE = Sherline.hal
    HALFILE = custom.hal
    HALFILE = Logitech_Gamepad.hal
    POSTGUI_HALFILE = custom_postgui.hal
    
    [TRAJ]
    AXES = 4
    COORDINATES = X Y Z A
    MAX_ANGULAR_VELOCITY = 45.00
    DEFAULT_ANGULAR_VELOCITY = 36.0
    LINEAR_UNITS = inch
    ANGULAR_UNITS = degree
    CYCLE_TIME = 0.010
    #DEFAULT_VELOCITY = 0.333
    DEFAULT_VELOCITY = 0.475
    #MAX_LINEAR_VELOCITY = 0.400
    MAX_LINEAR_VELOCITY = 0.500
    POSITION_FILE =	lastposition.txt
    NO_FORCE_HOMING = 1
    
    [EMCIO]
    EMCIO = io
    CYCLE_TIME = 0.100
    TOOL_TABLE = Sherline.tbl
    TOOL_CHANGE_AT_G30 = 1
    
    [AXIS_0]
    TYPE = LINEAR
    #MAX_VELOCITY = 0.400
    MAX_VELOCITY = 0.475
    #MAX_ACCELERATION = 1.5
    MAX_ACCELERATION = 5.0
    #STEPGEN_MAXACCEL = 1.7
    STEPGEN_MAXACCEL = 10.0
    SCALE = 16000.0
    FERROR = 0.05
    MIN_FERROR = 0.01
    MIN_LIMIT = -1.0
    MAX_LIMIT = 9.5
    BACKLASH = 0.003
    HOME_IS_SHARED = 1
    HOME_SEQUENCE = 2
    HOME_SEARCH_VEL = 0.3
    HOME_LATCH_VEL = 0.016
    HOME_FINAL_VEL = 0.4
    HOME_OFFSET = 9.1
    HOME = 4.5
    
    [AXIS_1]
    TYPE = LINEAR
    #MAX_VELOCITY = 0.400
    MAX_VELOCITY = 0.475
    #MAX_ACCELERATION = 1.5
    MAX_ACCELERATION = 5.0
    #STEPGEN_MAXACCEL = 1.7
    STEPGEN_MAXACCEL = 10.0
    SCALE = 16000.0
    FERROR = 0.05
    MIN_FERROR = 0.01
    MIN_LIMIT = -0.5
    MAX_LIMIT = 4.90
    BACKLASH = 0.003
    HOME_IS_SHARED = 1
    HOME_SEQUENCE = 1
    HOME_SEARCH_VEL = -0.3
    HOME_LATCH_VEL = -0.016
    HOME_FINAL_VEL = 0.4
    HOME_OFFSET = 0.0
    HOME = 4.0
    
    [AXIS_2]
    TYPE = LINEAR
    MAX_VELOCITY = 0.333
    #MAX_VELOCITY = 0.400
    #MAX_ACCELERATION = 1.0
    MAX_ACCELERATION = 3.0
    #STEPGEN_MAXACCEL = 1.2
    STEPGEN_MAXACCEL = 6.0
    SCALE = 16000.0
    FERROR = 0.05
    MIN_FERROR = 0.01
    MIN_LIMIT = 0.0
    MAX_LIMIT = 6.930
    BACKLASH = 0.005
    HOME_IS_SHARED = 1
    HOME_SEQUENCE = 0
    HOME_SEARCH_VEL = 0.200
    HOME_LATCH_VEL = 0.016
    HOME_FINAL_VEL = 0.3
    HOME_OFFSET = 6.93
    HOME = 6.5
    
    [AXIS_3]
    TYPE = ANGULAR
    ###WRAPPED_ROTARY = 1
    MAX_VELOCITY = 40.0
    MAX_ACCELERATION = 250.0
    STEPGEN_MAXACCEL = 275.0
    SCALE = 160.0
    FERROR = 1
    MIN_FERROR = .25
    MIN_LIMIT = -999999999.9
    MAX_LIMIT =  999999999.9
    HOME_SEARCH_VEL = 0
    HOME_LATCH_VEL = 0
    HOME = 0.0
    

    Sherline.tbl

    ;common end mills
    T1 P1 Z1 D0.1225 ; 1/8
    T2 P2 Z1 D0.1535 ; 5/32
    T3 P3 Z1 D0.1870 ; 3/16
    T4 P4 Z1 D0.2500 ; 1/4
    T5 P5 Z1 D0.3122 ; 5/16
    T6 P6 Z1 D0.3755 ; 3/8 - 4 flute long
    T7 P7 Z1 D0.4374 ; 7/16
    T8 P8 Z1 D0.4720 ; 1/2
    ;random metric equivalents
    T20 P20 Z1 D0.09787 ; 2 mm
    ;number drills 1xx = xx
    T107 P107 Z1 D0.201 ;  7	 5.11	10-32 clear
    T109 P109 Z1 D0.196 ;  9	 4.98	10-32 clear
    T118 P118 Z1 D0.170 ; 18	 4.32	 8-32 clear
    T121 P121 Z1 D0.159 ; 21	 4.04	10-32 tap
    T127 P127 Z1 D0.144 ; 27	 3.66	 6-32 clear
    T129 P129 Z1 D0.136 ; 29	 3.45	 8-32 tap
    T136 P136 Z1 D0.107 ; 36	 2.72	 6-32 tap
    T132 P132 Z1 D0.116 ; 32	 2.95	 4-40 clear
    T143 P143 Z1 D0.089 ; 43	 2.26	 4-40 tap
    T141 P141 Z1 D0.096 ; 41	 2.44	 2-56 clear
    T146 P146 Z1 D0.081 ; 46	 2.06	 good for 2 mm pin
    T148 P148 Z1 D0.076 ; 48	 1.93	 1-72 clear
    T150 P150 Z1 D0.070 ; 50	 1.78	 2-56 tap 0-80 clear
    T152 P152 Z1 D0.064 ; 52	 1.63	 0-80 clear
    T153 P153 Z1 D0.060 ; 53	 1.52	 1-72 tap
    ;fraction drills 2xx = xx/64
    T203 P203 Z1 D0.047 ; 3/64	 1.2	 0-80 tap
    ;inch decimal drills for eagle drilling
    ; 1xxx = xxx/1000
    T1000 P1000 Z1 D0.000	; center drill
    T1024 P1024 Z1 D0.024
    T1025 P1025 Z1 D0.025
    T1032 P1032 Z1 D0.032
    T1039 P1039 Z1 D0.039
    T1040 P1040 Z1 D0.040
    T1045 P1045 Z1 D0.045
    T1047 P1047 Z1 D0.047
    T1052 P1052 Z1 D0.052
    T1067 P1067 Z1 D0.067
    T1125 P1125 Z1 D0.125
    T1140 P1140 Z1 D0.140
    T1150 P1150 Z1 D0.150
    

    custom.hal

    # Include your customized HAL commands here
    # This file will not be overwritten when you run stepconf again
    
    #--------------
    # Get buttons and joysticks from Logitech Dual Action gamepad
    
    loadusr -W hal_input -KA Dual
    
    #--------------
    # Home switches are all in parallel, active low
    
    net homeswitches <= parport.0.pin-10-in-not
    net homeswitches => axis.0.home-sw-in
    net homeswitches => axis.1.home-sw-in
    net homeswitches => axis.2.home-sw-in
    
    #--------------
    # Probe input is active low
    
    net probe-in <== parport.0.pin-15-in-not
    net probe-in ==> motion.probe-input
    

    custom_postgui.hal

    #-- empty
    

    Logitech_Gamepad.hal

    # HAL config file automatically generated by Eagle-CAD ULP:
    # [/mnt/bulkdata/Project Files/eagle/ulp/hal-write-array.ulp]
    # (C) Martin Schoeneck.de 2008
    # Mods Ed Nisley 2010
    # Path        [/mnt/bulkdata/Project Files/eagle/projects/EMC2 HAL Configuration/]
    # ProjectName [Logitech Gamepad]
    # File name   [/mnt/bulkdata/Project Files/eagle/projects/EMC2 HAL Configuration/Logitech_Gamepad.hal]
    # Created     [11:51:27 10-Nov-2010]
    
    ####################################################
    # Load realtime and userspace modules
    loadrt constant		count=16
    loadrt and2		count=17
    loadrt flipflop		count=4
    loadrt mux2		count=5
    loadrt mux4		count=1
    loadrt not		count=8
    loadrt or2		count=10
    loadrt scale		count=7
    loadrt timedelay		count=1
    loadrt toggle		count=1
    loadrt wcomp		count=6
    
    ####################################################
    # Hook functions into threads
    addf toggle.0		servo-thread
    addf wcomp.1		servo-thread
    addf wcomp.2		servo-thread
    addf wcomp.3		servo-thread
    addf and2.0		servo-thread
    addf and2.4		servo-thread
    addf and2.3		servo-thread
    addf and2.2		servo-thread
    addf and2.1		servo-thread
    addf constant.6		servo-thread
    addf constant.5		servo-thread
    addf constant.4		servo-thread
    addf constant.3		servo-thread
    addf constant.2		servo-thread
    addf constant.1		servo-thread
    addf constant.0		servo-thread
    addf constant.7		servo-thread
    addf constant.8		servo-thread
    addf scale.1		servo-thread
    addf scale.2		servo-thread
    addf scale.3		servo-thread
    addf mux4.0		servo-thread
    addf mux2.0		servo-thread
    addf scale.4		servo-thread
    addf scale.0		servo-thread
    addf wcomp.5		servo-thread
    addf wcomp.4		servo-thread
    addf wcomp.0		servo-thread
    addf flipflop.1		servo-thread
    addf flipflop.0		servo-thread
    addf and2.5		servo-thread
    addf and2.6		servo-thread
    addf and2.7		servo-thread
    addf and2.8		servo-thread
    addf flipflop.2		servo-thread
    addf flipflop.3		servo-thread
    addf or2.4		servo-thread
    addf or2.8		servo-thread
    addf or2.7		servo-thread
    addf or2.6		servo-thread
    addf or2.5		servo-thread
    addf or2.3		servo-thread
    addf or2.2		servo-thread
    addf or2.1		servo-thread
    addf or2.0		servo-thread
    addf not.1		servo-thread
    addf not.2		servo-thread
    addf not.3		servo-thread
    addf not.4		servo-thread
    addf not.5		servo-thread
    addf not.6		servo-thread
    addf not.7		servo-thread
    addf not.0		servo-thread
    addf constant.9		servo-thread
    addf mux2.1		servo-thread
    addf mux2.2		servo-thread
    addf mux2.3		servo-thread
    addf mux2.4		servo-thread
    addf constant.10		servo-thread
    addf constant.11		servo-thread
    addf scale.5		servo-thread
    addf scale.6		servo-thread
    addf constant.12		servo-thread
    addf constant.13		servo-thread
    addf timedelay.0		servo-thread
    addf constant.14		servo-thread
    addf constant.15		servo-thread
    addf and2.16		servo-thread
    addf and2.15		servo-thread
    addf and2.14		servo-thread
    addf and2.13		servo-thread
    addf and2.12		servo-thread
    addf and2.11		servo-thread
    addf and2.10		servo-thread
    addf and2.9		servo-thread
    addf or2.9		servo-thread
    
    ####################################################
    # Set parameters
    
    ####################################################
    # Set constants
    setp constant.0.value	+0.02
    setp constant.1.value	-0.02
    setp constant.2.value	60
    setp constant.3.value	1.00
    setp constant.4.value	0.10
    setp constant.5.value	0.50
    setp constant.6.value	0.10
    setp constant.7.value	+0.5
    setp constant.8.value	-0.5
    setp constant.9.value	0.0
    setp constant.10.value	[TRAJ]MAX_LINEAR_VELOCITY
    setp constant.11.value	[TRAJ]MAX_ANGULAR_VELOCITY
    setp constant.12.value	-1.0
    setp constant.13.value	0.1
    setp constant.14.value	0.020
    setp constant.15.value	0.000
    
    ####################################################
    # Connect Modules with nets
    net a-button-minus input.0.btn-trigger or2.2.in0 and2.15.in0
    net a-button-plus input.0.btn-thumb2 or2.2.in1 and2.16.in0
    net a-buttons-active or2.2.out or2.3.in0 or2.4.in1
    net a-disable not.7.out and2.5.in1
    net a-enable or2.4.in0 flipflop.3.out not.7.in mux2.4.sel
    net a-jog wcomp.2.in input.0.abs-z-position mux2.4.in1
    net a-knob-active not.2.out and2.7.in1
    net a-knob-inactive wcomp.2.out not.2.in and2.6.in1
    net a-select and2.8.in0 and2.7.out
    net a-set flipflop.3.set and2.8.out
    net angular_motion or2.4.out mux2.0.sel
    net any-buttons-active mux4.0.sel0 or2.8.out
    net az-buttons-active or2.3.out or2.8.in1 or2.9.in0
    net az-reset flipflop.2.reset and2.6.out flipflop.3.reset
    net button-crawl scale.4.out mux4.0.in3
    net button-fast scale.2.out mux4.0.in1 scale.4.in
    net jog-crawl toggle.0.out mux4.0.sel1
    net jog-speed halui.jog-speed mux4.0.out
    net knob-crawl mux4.0.in2 scale.3.out
    net knob-fast mux4.0.in0 scale.1.out scale.3.in
    net n_1 constant.10.out mux2.0.in0
    net n_2 and2.0.in0 input.0.btn-top2
    net n_3 and2.0.in1 input.0.btn-base
    net n_4 and2.0.out halui.abort
    net n_5 halui.mode.manual input.0.btn-base3
    net n_6 wcomp.0.max wcomp.1.max wcomp.2.max wcomp.3.max constant.0.out
    net n_7 halui.program.resume input.0.btn-base4
    net n_8 wcomp.0.min wcomp.1.min wcomp.2.min wcomp.3.min constant.1.out
    net n_9 mux2.0.in1 constant.11.out
    net n_10 constant.12.out scale.5.gain scale.6.gain
    net n_11 input.0.btn-base5 or2.0.in0
    net n_12 input.0.btn-base6 or2.0.in1
    net n_13 constant.9.out mux2.1.in0 mux2.2.in0 mux2.3.in0 mux2.4.in0
    net n_14 mux2.1.out halui.jog.0.analog
    net n_15 toggle.0.in or2.0.out
    net n_16 constant.2.out scale.0.gain
    net n_17 constant.5.out scale.1.gain
    net n_18 constant.3.out scale.2.gain
    net n_19 constant.4.out scale.3.gain
    net n_20 scale.4.gain constant.6.out
    net n_21 halui.jog.1.analog mux2.2.out
    net n_22 mux2.2.in1 scale.5.out
    net n_23 scale.6.out mux2.3.in1
    net n_24 constant.13.out halui.jog-deadband
    net n_25 wcomp.4.max constant.7.out wcomp.5.max
    net n_26 constant.8.out wcomp.4.min wcomp.5.min
    net n_27 mux2.3.out halui.jog.2.analog
    net n_28 halui.jog.3.analog mux2.4.out
    net n_29 timedelay.0.out and2.9.in1 and2.10.in1 and2.12.in1 and2.11.in1 and2.13.in1 and2.14.in1 and2.16.in1 and2.15.in1
    net n_30 and2.9.out halui.jog.0.minus
    net n_31 or2.9.out timedelay.0.in
    net n_32 constant.14.out timedelay.0.on-delay
    net n_33 constant.15.out timedelay.0.off-delay
    net n_34 and2.10.out halui.jog.0.plus
    net n_35 and2.11.out halui.jog.1.minus
    net n_36 halui.jog.1.plus and2.12.out
    net n_37 and2.13.out halui.jog.2.minus
    net n_38 and2.14.out halui.jog.2.plus
    net n_39 and2.15.out halui.jog.3.minus
    net n_40 and2.16.out halui.jog.3.plus
    net vel-per-minute scale.0.out scale.1.in scale.2.in
    net vel-per-second mux2.0.out scale.0.in
    net x-buttons-active or2.7.in0 or2.5.out
    net x-disable not.4.out and2.4.in1
    net x-enable not.4.in flipflop.0.out mux2.1.sel
    net x-hat-jog wcomp.4.in input.0.abs-hat0x-position
    net x-hat-minus wcomp.4.under or2.5.in1 and2.9.in0
    net x-hat-plus or2.5.in0 wcomp.4.over and2.10.in0
    net x-jog wcomp.0.in input.0.abs-x-position mux2.1.in1
    net x-knob-active not.0.out and2.1.in0
    net x-knob-inactive wcomp.0.out not.0.in and2.2.in0 and2.3.in0
    net x-set and2.1.out flipflop.0.set
    net xy-buttons-active or2.7.out or2.8.in0 or2.9.in1
    net xy-reset flipflop.0.reset and2.2.out flipflop.1.reset
    net y-buttons-active or2.6.out or2.7.in1
    net y-disable not.5.out and2.1.in1
    net y-enable flipflop.1.out not.5.in mux2.2.sel
    net y-hat-jog input.0.abs-hat0y-position wcomp.5.in
    net y-hat-minus wcomp.5.under or2.6.in1 and2.12.in0
    net y-hat-plus or2.6.in0 wcomp.5.over and2.11.in0
    net y-jog wcomp.1.in input.0.abs-y-position scale.5.in
    net y-knob-active not.1.out and2.3.in1
    net y-knob-inactive not.1.in wcomp.1.out and2.2.in1
    net y-select and2.4.in0 and2.3.out
    net y-set flipflop.1.set and2.4.out
    net z-button-minus input.0.btn-thumb or2.1.in0 and2.13.in0
    net z-button-plus or2.1.in1 input.0.btn-top and2.14.in0
    net z-buttons-active or2.1.out or2.3.in1
    net z-disable not.6.out and2.8.in1
    net z-enable not.6.in flipflop.2.out mux2.3.sel
    net z-jog wcomp.3.in input.0.abs-rz-position scale.6.in
    net z-knob-active not.3.out and2.5.in0
    net z-knob-inactive not.3.in wcomp.3.out and2.7.in0 and2.6.in0
    net z-set and2.5.out flipflop.2.set
    

    Sherline.hal

    # Generated by stepconf at Sat Aug 23 12:10:22 2008
    # If you make changes to this file, they will be
    # overwritten when you run stepconf again
    loadrt trivkins
    loadrt [EMCMOT]EMCMOT base_period_nsec=[EMCMOT]BASE_PERIOD servo_period_nsec=[EMCMOT]SERVO_PERIOD traj_period_nsec=[EMCMOT]SERVO_PERIOD key=[EMCMOT]SHMEM_KEY num_joints=[TRAJ]AXES
    loadrt probe_parport
    loadrt hal_parport cfg=0xecd8
    setp parport.0.reset-time 60000
    loadrt stepgen step_type=0,0,0,0
    loadrt pwmgen output_type=0
    
    addf parport.0.read base-thread
    addf stepgen.make-pulses base-thread
    addf pwmgen.make-pulses base-thread
    addf parport.0.write base-thread
    addf parport.0.reset base-thread
    
    addf stepgen.capture-position servo-thread
    addf motion-command-handler servo-thread
    addf motion-controller servo-thread
    addf stepgen.update-freq servo-thread
    addf pwmgen.update servo-thread
    
    net spindle-cmd <= motion.spindle-speed-out => pwmgen.0.value
    net spindle-enable <= motion.spindle-on => pwmgen.0.enable
    net spindle-pwm <= pwmgen.0.pwm
    setp pwmgen.0.pwm-freq 100.0
    setp pwmgen.0.scale 1166.66666667
    setp pwmgen.0.offset 0.114285714286
    setp pwmgen.0.dither-pwm true
    net spindle-cw <= motion.spindle-forward
    
    net estop-out => parport.0.pin-01-out
    net xdir => parport.0.pin-02-out
    net xstep => parport.0.pin-03-out
    setp parport.0.pin-03-out-reset 1
    setp parport.0.pin-04-out-invert 1
    net ydir => parport.0.pin-04-out
    net ystep => parport.0.pin-05-out
    setp parport.0.pin-05-out-reset 1
    setp parport.0.pin-06-out-invert 1
    net zdir => parport.0.pin-06-out
    net zstep => parport.0.pin-07-out
    setp parport.0.pin-07-out-reset 1
    net adir => parport.0.pin-08-out
    net astep => parport.0.pin-09-out
    setp parport.0.pin-09-out-reset 1
    net spindle-cw => parport.0.pin-14-out
    net spindle-pwm => parport.0.pin-16-out
    net xenable => parport.0.pin-17-out
    
    setp stepgen.0.position-scale [AXIS_0]SCALE
    setp stepgen.0.steplen 1
    setp stepgen.0.stepspace 0
    setp stepgen.0.dirhold 60000
    setp stepgen.0.dirsetup 60000
    setp stepgen.0.maxaccel [AXIS_0]STEPGEN_MAXACCEL
    net xpos-cmd axis.0.motor-pos-cmd => stepgen.0.position-cmd
    net xpos-fb stepgen.0.position-fb => axis.0.motor-pos-fb
    net xstep <= stepgen.0.step
    net xdir <= stepgen.0.dir
    net xenable axis.0.amp-enable-out => stepgen.0.enable
    
    setp stepgen.1.position-scale [AXIS_1]SCALE
    setp stepgen.1.steplen 1
    setp stepgen.1.stepspace 0
    setp stepgen.1.dirhold 60000
    setp stepgen.1.dirsetup 60000
    setp stepgen.1.maxaccel [AXIS_1]STEPGEN_MAXACCEL
    net ypos-cmd axis.1.motor-pos-cmd => stepgen.1.position-cmd
    net ypos-fb stepgen.1.position-fb => axis.1.motor-pos-fb
    net ystep <= stepgen.1.step
    net ydir <= stepgen.1.dir
    net yenable axis.1.amp-enable-out => stepgen.1.enable
    
    setp stepgen.2.position-scale [AXIS_2]SCALE
    setp stepgen.2.steplen 1
    setp stepgen.2.stepspace 0
    setp stepgen.2.dirhold 60000
    setp stepgen.2.dirsetup 60000
    setp stepgen.2.maxaccel [AXIS_2]STEPGEN_MAXACCEL
    net zpos-cmd axis.2.motor-pos-cmd => stepgen.2.position-cmd
    net zpos-fb stepgen.2.position-fb => axis.2.motor-pos-fb
    net zstep <= stepgen.2.step
    net zdir <= stepgen.2.dir
    net zenable axis.2.amp-enable-out => stepgen.2.enable
    
    setp stepgen.3.position-scale [AXIS_3]SCALE
    setp stepgen.3.steplen 1
    setp stepgen.3.stepspace 0
    setp stepgen.3.dirhold 60000
    setp stepgen.3.dirsetup 60000
    setp stepgen.3.maxaccel [AXIS_3]STEPGEN_MAXACCEL
    net apos-cmd axis.3.motor-pos-cmd => stepgen.3.position-cmd
    net apos-fb stepgen.3.position-fb => axis.3.motor-pos-fb
    net astep <= stepgen.3.step
    net adir <= stepgen.3.dir
    net aenable axis.3.amp-enable-out => stepgen.3.enable
    
    net estop-out <= iocontrol.0.user-enable-out
    net estop-out => iocontrol.0.emc-enable-in
    
    loadusr -W hal_manualtoolchange
    net tool-change iocontrol.0.tool-change => hal_manualtoolchange.change
    net tool-changed iocontrol.0.tool-changed <= hal_manualtoolchange.changed
    net tool-number iocontrol.0.tool-prep-number => hal_manualtoolchange.number
    net tool-prepare-loopback iocontrol.0.tool-prepare => iocontrol.0.tool-prepared
    
  • Clearing the Shower Drain

    Clearing a clog
    Clearing a clog

    My shop assistant bears most of the hair in the household, so it seemed entirely appropriate that she clear the clog from the shower drain. She says she’s going to take a picture of the hairball and show her friends what her parents make her do…

    I pointed out that plumbers are ecstatic when they get a call for this sort of problem and will charge maybe 150 bucks to make the clog Go Away. When she’s writing the check, she can make whatever choice she wants.

    For now, this is how it gets done; the snake hangs on the garage wall.

  • Ruler Edge Straightening

    While shoveling things off the workbench, I encountered a old wooden ruler with brass-colored metal edges, one of which had popped out of its groove. No wonder: the poor thing was bent into an arc the hard way. I have no idea how that happened, honest.

    Distorted ruler edge
    Distorted ruler edge

    Anyhow, I figured I could fix it with the same technique I apply to straighten copper wire: grab one end in the bench vise, the other in a Vise-Grip, and whack the pliers with a hammer to stretch the wire a percent or two. So I did that and failed completely: the metal strip is actually copper / brass plating on steel.

    But it was straight enough to tuck back into the groove, where friction seems to be holding it in place, and all is well.

    (If I’d found it before I put a dot of epoxy into the sunglasses hinge, I’d have dabbed some dots along the groove and secured it in place forever. No such luck… the workbench is really buried this time.)

  • Needle-nose Tweezers: Matching the Jaws

    While excavating the top of my workbench and putting things away, I managed to drop my favorite needle-nose tweezers… which, of course, landed point-down on the concrete floor:

    Mismatched tweezer jaw
    Mismatched tweezer jaw

    Well, that gave me an excuse to match up the jaws. If you take a close look at most of your tweezers, they’ll have jaws that don’t quite come together evenly, so you’re trying to grab things with a single point instead of between two flat surfaces.

    A brief session with coarse and medium diamond files produced this pleasing result (with a mm scale for size):

    Matching tweezer jaws
    Matching tweezer jaws

    Much better!

    Another trick that works well: grab a piece of fine sandpaper in the tweezers, scrub sideways, and repeat for the other jaw. That’ll flatten out the jaws, make them reasonably parallel, and put the scratches in the direction that helps the most when you’re pulling something. Works best if the jaws are already pretty well aligned.

  • Sunglasses Repair Redux

    After the hinge repair described there, those old sunglasses have been working fine and I use them regularly. The screw recently worked its Loctite loose and was held in largely by blind faith.

    It’s obvious why:

    Sunglass hinge screw - loose
    Sunglass hinge screw – loose

    A tiny dab of JB KWIK should solve that problem for the foreseeable future:

    Sunglass hinge screw - epoxy
    Sunglass hinge screw – epoxy

    In the highly unlikely event I must remove that screw, I’ll just refer to this picture and mill the epoxy out.

  • Spectrometer: Quick and Dirty Camera Mount

    This is a proof-of-concept lashup for a camera-mounted spectrometer; I wanted to find out if the image processing would work, but needed some images without devoting a lot of time to the hardware.

    The general idea is that a direct-view spectrometer produces a focused-at-infinity image for your eye. Substitute a camera for your eye and you get an image with the spectral components laid out in a spatial array, suitable for measurement and calculation.

    The trick is holding the spectrometer on the lens axis while blocking ambient light. I figured that I could mount the spectrometer in a disk that fit into the camera’s 58 mm filter threads, then hold it in place for the few pix I’d need to get started.

    The end result was Good Enough for the purpose, although it’s definitely a kludge…

    Spectrometer mounted on camera
    Spectrometer mounted on camera

    The (admittedly cheap) prism-based direct-view spectrometer has a slide-to-focus mechanism that substitutes heavy grease for mechanical precision. A guide screw in a slot prevents the focusing tube from rotating in the body tube, so I decided to replace that with a locking screw to clamp the tubes together. It’s a very fine thread, undoubtedly metric, screw, but a bit of rummaging in my teeny-screw drawer turned up a match (those are mm divisions on the scale):

    Spectrometer screw vs standard thread
    Spectrometer screw vs standard thread

    I think the spectroscope makers filed down the head of an ordinary brass screw to fit the slot, rather than using an actual fillister screw. That’s a Torx T-6 head on the flat-head screw, which probably came from a scrapped hard drive. I eventually found a round-head crosspoint screw (requiring a P-1 bit) that worked better, with a brass washer underneath for neatness.

    That got me to this stage:

    Spectrometer with locking screw
    Spectrometer with locking screw

    Making the adapter disk involved, as usual, a bit of manual CNC to enlarge the center hole of a CD from 15 to 15.75 mm, then cut out a 57 mm cookie. A stack of CDs makes a perfectly good sacrificial work surface for this operation, with some fender washers clamping the pile to the tooling plate. Those homebrew clamps are smaller than the Official Sherline clamps and work better for large objects on the small table.

    Milling outside diameter
    Milling outside diameter

    I briefly considered milling a thread into the OD, but came to my senses… I still have that pile of 10-32 taps, but now is not the time!

    While in the Machine Tool Wing of the Basement Laboratory, I bored a short plastic bushing to a tight slip fit on the focusing tube to clamp the disk to the eyepiece, with the intent of keeping the eyepiece from whacking the camera lens. That’s the small white cylinder in the first picture.

    As it turned out, I had to mount the whole affair on a sunshade that screwed into the camera filter mount, because the eyepiece protruded far enough to just barely kiss the lens.

    A liberal covering of black electrical tape killed off all the stray light. Hand-holding all the pieces together and aiming it at the CFL tube over the Electronics Workbench produced this First Light image:

    First light - warm-white CFL - no adjustments
    First light – warm-white CFL – no adjustments

    Believe it or not, that’s pretty much in focus. Much of the width in the red & green lines seems to come from the phosphors, as there’s a bar-sharp narrow blue line to the far right, beyond the obvious blue line.

    Settings: manual focus at infinity, manual exposure 1/60 @ f/2.4, auto ISO = 100. Maybe 30 cm from the 27 W CFL tube: way more light than I’ll ever get through a liquid sample in a cuvette.

    Now to fiddle with ImageMagick and Gnuplot…

  • Bed Bugs: Hot Box Disinsector

    Now, having seen what we’ve been living through, you might ask yourself

    Wouldn’t It Be Nice If there was some way to be absolutely sure that mumble does not happen to me?

    There isn’t, but you can stack the odds in your favor by disinsecting everything that enters your house. In particular, when you return from a trip, you must treat your luggage with the same casual regard as you apply to any lump of highly radioactive waste.

    Because all bed bug stages die when exposed to temperatures over 45°C (113°F, which I round to 120°F), the simplest way to ensure that you’re not bringing any passengers home is to heat your luggage / packages / clothing / whatever to an internal temperature around 120°F, then let it soak for maybe an hour to ensure all the occupants get the message.

    What you need is a box that gets hot on the inside, but not hot enough to set your luggage on fire. As with all things sold for bed bug problems, the commercial solution seems grossly overpriced for what looks like an uninsulated ripstop nylon bag containing a rack, a heater, and a fan.

    It should come as no surprise that I built something that’s bigger, uglier, and harder to use… but it produces data and you can do science. And, with liberal use of my parts heap, the overall price is maybe 10 dB down from the commercial version…

    Hot box exterior
    Hot box exterior

    I figured that this widget is going to be a major part of our lives from now on, so a foldable / storable heater wasn’t particularly useful. In point of fact, we’ve been using it heavily and I don’t expect that to stop any time soon.

    It’s a rigid box made of Dow Tuff-R rigid polyisocyanurate foam insulating board, held together with 4-inch wide aluminum HVAC tape. The rim around the top is sealed with opposing strips of felt weatherstripping, held on with double-stick tape.

    Inside, I used lengths of wire shelving to support the thing-to-be-baked. After we’ve used it a bit more, I’ll conjure up permanent supports for the second level shelving (stacked on the right of the exterior picture); right now, they’re supported on wood blocks as needed.

    Hot box interior
    Hot box interior
    Hot Box - Dimension sketch
    Hot Box – Dimension sketch

    The interior dimensions work out to 34x22x24 inches: it’s made from a single 4×8 foot sheet of insulating board. Here’s my working sketch showing how the parts lay out and fit together. (clicky the pic for more dots).

    The only waste is the 1-inch strip along the right edge; the slab I bought came with a molding imperfection, so discarding that edge was OK.

    I cut the sheet into four 2×4 foot strips, cut a 13-inch strip off each plank, then trimmed the 1 inch waste. That seemed less prone to catastrophic blundering than (trying to) make a pair of 8-foot cuts and whack each resulting strip in quarters. An ordinary razor utility knife worked fine, although I found that making two passes along each cut produced cleaner results than trying to do it all in one.

    I assembled it with the heavy / shiny aluminum foil side inward, although I doubt it makes any difference. Cover all the edges with tape, tape all the joints both inside and outside, and it becomes a nice rigid box when you’re done. Pay attention to getting the sides at right angles; I used a framing square.

    The board allegedly has an insulating mojo of:

    R = 6.5 ft2 • h • °F/Btu

    Figuring a surface area of 32 ft2 and a temperature differential of 120 – 60 = 60°F, the box should require 295 BTU/hr = 87 W to maintain that temperature.

    Which, as it turns out, is pretty close to how it worked out:

    Hot Box - Temp vs Time - First light
    Hot Box – Temp vs Time – First light

    The lower curve shows a 60 W bulb with a 10 W 120 VAC fan heats the interior to a bit over 100°F in 100 minutes, where it looks to be stabilizing. That was the first test and showed that I was on the right track.

    The second test, with a pair of 60 W bulbs and the fan produced the two upper curves: one for air, the other inside some cloth jammed inside a plastic bucket to simulate a (tiny) suitcase. The combined 130 W heats the box over 150°F in two hours, with the somewhat insulated bucket trailing neatly behind as you’d expect.

    Without opening the box, I connected the bulbs and fan to a Variac plugged into my Kill-A-Watt meter and dialed it for 100 W total dissipation. The temperature fell to slightly over 130°F in 80 minutes and looks like it would stabilize near there.

    Ambient temperature was 67°F, so

    R = 32 ft2 • 67°F / (341 BTU/hr) = 6.3

    Close enough, I’d say. Given those few data points, it looks like the temperature sensitivity around 130°F is 0.7°F / W. [Update: typo in the equation. Doesn’t change the answer much at all.]

    I swapped in a 100 W bulb, removed the Variac, and heated the cushions from my office chair.

    Hot Box - Chair cushions
    Hot Box – Chair cushions

    One thermocouple is hanging in mid-air, the other is wedged inside one of the cushions. After nearly 5 hours the cushion is up to killing temperature and I turned the heater off. The air temperature drops rapidly, but the cushion stays over 120°F for another two hours.

    The light bulb is just a proof of concept, because it’s entirely too hot: if the fan fails, your luggage ignites. I plan to build a rather subdued heater with a surface temperature around 140°F and a controller that monitors several sensors to ensure the contents reach killing temperatures and stay there long enough.

    But that’s a project for another day…

    [Update: If you’re arriving from a link, start at the overview to get The Whole Story.]