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Tour Easy Daytime Running Light: Now with Chirality!
In the unlikely event our bikes need two running lights or, perhaps, a running light and a headlight, the solid model now builds mounts for the right side of the fairing, as before:

Fairing Flashlight Mount – Right side – solid model And for the left side:

Fairing Flashlight Mount – Left side – solid model Ahhh, chirality: love that word.
Those pix come from a cleaned-up version of the OpenSCAD code that finally gets the 3-axis rotations right, after a rip-and-replace rewrite to deliver the ball model with its origin in the center of the ball where it belonged and rotate the ring about its geometric center. Then the rotations become trivially easy and a slight hack job spits out a completely assembled model:
if (Component == "Complete") { translate([-BracketHoleOC,0,0]) PlateBlank(); mirror(TiltMirror) { translate([0,0,ClampOD/2]) { rotate([-Roll,ToeIn,Tilt]) SlotBall(); rotate([-Roll,ToeIn,Tilt]) BallClamp(); } } }However, putting the center of rotation directly over the center of the base plate means the
ToeInrotation shifts the bottom of the clamp ring along the X axis, where it can obstruct the mounting holes. Shifting the ring by a little bit:ClampOD*sin(ToeIn/2)… keeps the ring more-or-less centered on the top of the plate. That’s not quite the correct geometry, but it’s close enough for the small angles needed here.
Aiming the beam slightly higher makes a 400 lumen flashlight about as bright as any single LED in new car running lights:

Fairing Flashlight Mount – Mary approaching You can just barely make out the snazzy new blue plate on the left side of the fairing.
A bike’s natural back-and-forth handlebar motion sweeps the beam across the lane, so I think there’s no real benefit from blinking.
The OpenSCAD source code as a GitHub Gist:
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters// Tour Easy Fairing Flashlight Mount // Ed Nisley KE4ZNU – July 2017 // August 2017 – /* [Build Options] */ FlashName = "AnkerLC40"; // [AnkerLC40,AnkerLC90,J5TactV2,InnovaX5] Component = "Complete"; // [Ball, BallClamp, Mount, Plates, Bracket, Complete] Layout = "Show"; // [Build, Show] Support = false; MountSupport = false; /* [Extrusion] */ ThreadThick = 0.25; // [0.20, 0.25] ThreadWidth = 0.40; // [0.40] function IntegerMultiple(Size,Unit) = Unit * ceil(Size / Unit); Protrusion = 0.01; // [0.01, 0.1] HoleWindage = 0.2; /* [Fairing Mount] */ Side = "Right"; // [Right,Left] ToeIn = 0; // inward from ahead Tilt = 15; // upward from forward (M=20 E=15) Roll = 0; // outward from top //- Screws *c /* [Hidden] */ ID = 0; OD = 1; LENGTH = 2; /* [Screws and Inserts] */ ClampInsert = [3.0,4.2,8.0]; ClampScrew = [3.0,5.9,35.0]; // thread dia, head OD, screw length ClampScrewWasher = [3.0,6.75,0.5]; ClampScrewNut = [3.0,6.1,4.0]; // nyloc nut /* [Hidden] */ F_NAME = 0; F_GRIPOD = 1; F_GRIPLEN = 2; LightBodies = [ ["AnkerLC90",26.6,48.0], ["AnkerLC40",26.6,55.0], ["J5TactV2",25.0,30.0], ["InnovaX5",22.0,55.0] ]; //- Fairing Bracket // Magic numbers taken from the actual fairing mount /* [Hidden] */ inch = 25.4; BracketHoleOD = 0.25 * inch; // 1/4-20 bolt holes BracketHoleOC = 1.0 * inch; // fairing hole spacing // usually 1 inch, but 15/16 on one fairing Bracket = [48.0,16.3,3.6 – 0.6]; // fairing bracket end plate overall size BracketHoleOffset = (3/8) * inch; // end to hole center BracketM = 3.0; // endcap arc height BracketR = (pow(BracketM,2) + pow(Bracket[1],2)/4) / (2*BracketM); // … radius //- Base plate dimensions Plate = [100.0,30.0,6*ThreadThick + Bracket[2]]; PlateRad = Plate[1]/4; RoundEnds = true; echo(str("Base plate thick: ",Plate[2])); //- Select flashlight data from table echo(str("Flashlight: ",FlashName)); FlashIndex = search([FlashName],LightBodies,1,0)[F_NAME]; //- Set ball dimensions BallWall = 5.0; // max ball wall thickness echo(str("Ball wall: ",BallWall)); BallOD = IntegerMultiple(LightBodies[FlashIndex][F_GRIPOD] + 2*BallWall,1.0); echo(str(" OD: ",BallOD)); BallLength = IntegerMultiple(min(sqrt(pow(BallOD,2) – pow(LightBodies[FlashIndex][F_GRIPOD],2)) – 2*4*ThreadThick, LightBodies[FlashIndex][F_GRIPLEN]),1.0); echo(str(" length: ",BallLength)); BallSides = 8*4; //- Set clamp ring dimensions ClampOD = 50; echo(str("Clamp OD: ",ClampOD)); ClampLength = min(20.0,0.75*BallLength); echo(str(" length: ",ClampLength)); ClampScrewOC = IntegerMultiple((ClampOD + BallOD)/2,1); echo(str(" screw OC: ",ClampScrewOC)); TiltMirror = (Side == "Right") ? [0,0,0] : [0,1,0]; //- Adjust hole diameter to make the size come out right module PolyCyl(Dia,Height,ForceSides=0) { // based on nophead's polyholes Sides = (ForceSides != 0) ? ForceSides : (ceil(Dia) + 2); FixDia = Dia / cos(180/Sides); cylinder(r=(FixDia + HoleWindage)/2,h=Height,$fn=Sides); } //- Fairing Bracket // This part of the fairing mount supports the whole flashlight mount // Centered on screw hole module Bracket() { linear_extrude(height=Bracket[2],convexity=2) difference() { translate([(Bracket[0]/2 – BracketHoleOffset),0,0]) offset(delta=ThreadWidth) intersection() { square([Bracket[0],Bracket[1]],center=true); union() { for (i=[-1,0,1]) // middle circle fills gap translate([i*(Bracket[0]/2 – BracketR),0]) circle(r=BracketR); } } circle(d=BracketHoleOD/cos(180/8),$fn=8); // dead center at the origin } } //- General plate shape // Centered on the hole for the fairing bracket module PlateBlank() { difference() { translate([BracketHoleOC,0,0]) intersection() { translate([0,0,Plate[2]/2]) // select upper half of spheres cube(Plate,center=true); hull() if (RoundEnds) for (i=[-1,1]) translate([i*(Plate[0]/2 – PlateRad),0,0]) resize([Plate[1]/2,Plate[1],2*Plate[2]]) sphere(r=PlateRad); // nice round ends! else for (i=[-1,1], j=[-1,1]) translate([i*(Plate[0]/2 – PlateRad),j*(Plate[1]/2 – PlateRad),0]) resize([2*PlateRad,2*PlateRad,2*Plate[2]]) sphere(r=PlateRad); // nice round corners! } translate([2*BracketHoleOC,0,-Protrusion]) // punch screw holes PolyCyl(BracketHoleOD,2*Plate[2],8); translate([0,0,-Protrusion]) PolyCyl(BracketHoleOD,2*Plate[2],8); } } //- Inner plate module InnerPlate() { difference() { PlateBlank(); translate([0,0,Plate[2] – Bracket[2] + Protrusion]) // punch fairing bracket Bracket(); } } //- Slotted ball around flashlight // Print with brim to ensure adhesion! module SlotBall() { NumSlots = 8*2; // must be even, half cut from each end SlotWidth = 2*ThreadWidth; SlotBaseThick = 10*ThreadThick; // enough to hold finger ends together RibLength = (BallOD – LightBodies[FlashIndex][F_GRIPOD])/2; translate([0,0,(Layout == "Build") ? BallLength/2 : 0]) rotate([0,(Layout == "Show") ? 90 : 0,0]) difference() { intersection() { sphere(d=BallOD,$fn=2*BallSides); // basic ball cube([2*BallOD,2*BallOD,BallLength],center=true); // trim to length } translate([0,0,-LightBodies[FlashIndex][F_GRIPOD]]) rotate(180/BallSides) PolyCyl(LightBodies[FlashIndex][F_GRIPOD],2*BallOD,BallSides); // remove flashlight body for (i=[0:NumSlots/2 – 1]) { // cut slots a=i*(2*360/NumSlots); SlotCutterLength = LightBodies[FlashIndex][F_GRIPOD]; rotate(a) translate([SlotCutterLength/2,0,SlotBaseThick]) cube([SlotCutterLength,SlotWidth,BallLength],center=true); rotate(a + 360/NumSlots) translate([SlotCutterLength/2,0,-SlotBaseThick]) cube([SlotCutterLength,SlotWidth,BallLength],center=true); } } color("Yellow") if (Support && (Layout == "Build")) { for (i=[0:NumSlots-1]) { a = i*360/NumSlots; rotate(a + 180/NumSlots) translate([(LightBodies[FlashIndex][F_GRIPOD] + RibLength)/2 + ThreadWidth,0,BallLength/(2*4)]) cube([RibLength,2*ThreadWidth,BallLength/4],center=true); } } } //- Clamp around flashlight ball module BallClamp(Section="All") { BossLength = ClampScrew[LENGTH] – 1*ClampScrewWasher[LENGTH]; BossOD = ClampInsert[OD] + 2*(6*ThreadWidth); difference() { union() { intersection() { sphere(d=ClampOD,$fn=BallSides); // exterior ball clamp cube([ClampLength,2*ClampOD,2*ClampOD],center=true); // aiming allowance } hull() for (j=[-1,1]) translate([0,j*ClampScrewOC/2,-BossLength/2]) cylinder(d=BossOD,h=BossLength,$fn=6); } sphere(d=(BallOD + 1*ThreadThick),$fn=BallSides); // interior ball with minimal clearance for (j=[-1,1]) { translate([0,j*ClampScrewOC/2,-ClampOD]) // screw clearance PolyCyl(ClampScrew[ID],2*ClampOD,6); translate([0,j*ClampScrewOC/2, // insert clearance -(BossLength/2 – ClampInsert[LENGTH] – 3*ThreadThick)]) rotate([0,180,0]) PolyCyl(ClampInsert[OD],2*ClampOD,6); translate([0,j*ClampScrewOC/2, // insert transition -(BossLength/2 – ClampInsert[LENGTH] – 3*ThreadThick)]) cylinder(d1=ClampInsert[OD]/cos(180/6),d2=ClampScrew[ID],h=6*ThreadThick,$fn=6); } if (Section == "Top") translate([0,0,-ClampOD/2]) cube([2*ClampOD,2*ClampOD,ClampOD],center=true); else if (Section == "Bottom") translate([0,0,ClampOD/2]) cube([2*ClampOD,2*ClampOD,ClampOD],center=true); } color("Yellow") if (Support) { // ad-hoc supports NumRibs = 6; RibLength = 0.5 * BallOD; RibWidth = 1.9*ThreadWidth; SupportOC = ClampLength / NumRibs; if (Section == "Top") // base plate for adhesion translate([0,0,ThreadThick]) cube([ClampLength + 6*ThreadWidth,RibLength,2*ThreadThick],center=true); else if (Section == "Bottom") translate([0,0,-ThreadThick]) cube([ClampLength + 6*ThreadWidth,RibLength,2*ThreadThick],center=true); render(convexity=2*NumRibs) intersection() { sphere(d=BallOD – 0*ThreadWidth); // cut at inner sphere OD cube([ClampLength + 2*ThreadWidth,RibLength,BallOD],center=true); if (Section == "Top") // select only desired section translate([0,0,ClampOD/2]) cube([2*ClampOD,2*ClampOD,ClampOD],center=true); else if (Section == "Bottom") translate([0,0,-ClampOD/2]) cube([2*ClampOD,2*ClampOD,ClampOD],center=true); union() { // ribs for E-Z build for (j=[-1,0,1]) translate([0,j*SupportOC,0]) cube([ClampLength,RibWidth,1.0*BallOD],center=true); for (i=[0:NumRibs]) // allow NumRibs + 1 to fill the far end translate([i*SupportOC – ClampLength/2,0,0]) rotate([0,90,0]) cylinder(d=BallOD – 2*ThreadThick, h=RibWidth,$fn=BallSides,center=true); } } } } //- Mount between fairing plate and flashlight ball // Build with support for bottom of clamp screws! module Mount() { TextRotate = (Side == "Right") ? 0 : 180; MountShift = [ClampOD*sin(ToeIn/2), 0, ClampOD/2]; difference() { translate([-BracketHoleOC,0,0]) // put bracket center at origin PlateBlank(); mirror([0,1,0]) translate([0,0,-Protrusion]) linear_extrude(height=3*ThreadThick + Protrusion) { translate([BracketHoleOC + 15,0,0]) text(text=">>>",size=5,spacing=1.20,font="Arial",halign="center",valign="center"); translate([-BracketHoleOC,8,0]) rotate(TextRotate) text(text=str("Toe ",ToeIn),size=5,spacing=1.20,font="Arial",halign="center",valign="center"); translate([-BracketHoleOC,-8,0]) rotate(TextRotate) text(text=str("Tilt ",Tilt),size=5,spacing=1.20,font="Arial",halign="center",valign="center"); translate([BracketHoleOC,-8,0]) rotate(TextRotate) text(text=Side,size=5,spacing=1.20,font="Arial",halign="center",valign="center"); translate([BracketHoleOC,8,0]) rotate(TextRotate) text(text=str("Roll ",Roll),size=5,spacing=1.20,font="Arial",halign="center",valign="center"); translate([-(BracketHoleOC + 15),0,0]) rotate(90) text(text="KE4ZNU",size=4,spacing=1.20,font="Arial",halign="center",valign="center"); } } mirror(TiltMirror) { translate(MountShift) rotate([-Roll,ToeIn,Tilt]) BallClamp("Bottom"); color("Yellow") if (MountSupport) { // anchor outer corners at worst overhang RibWidth = 1.9*ThreadWidth; SupportOC = 0.1 * ClampLength; difference() { rotate([0,0,Tilt]) translate([(ClampOD – BallOD)*sin(ToeIn/2),0,0]) for (i=[-4.5,-2.5,0,2.0,4.5]) translate([i*SupportOC – 0.0,0,(5 + Plate[2])/2]) cube([RibWidth,0.7*ClampOD,(5 + Plate[2])],center=true); translate(MountShift) rotate([-Roll,ToeIn,Tilt]) sphere(d=ClampOD – 2*ThreadWidth,$fn=BallSides); } } } } //- Build things if (Component == "Bracket") Bracket(); if (Component == "Ball") SlotBall(); if (Component == "BallClamp") if (Layout == "Show") BallClamp("All"); else if (Layout == "Build") BallClamp("Top"); if (Component == "Mount") Mount(); if (Component == "Plates") { translate([0,0.7*Plate[1],0]) InnerPlate(); translate([0,-0.7*Plate[1],0]) PlateBlank(); } if (Component == "Complete") { translate([-BracketHoleOC,0,0]) PlateBlank(); mirror(TiltMirror) { translate([0,0,ClampOD/2]) { rotate([-Roll,ToeIn,Tilt]) SlotBall(); rotate([-Roll,ToeIn,Tilt]) BallClamp(); } } }