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Smashed Glass: 3D Printed Coaster
Having recently had to move the flat box of shattered glass to get something from behind it, I figured I could apply new techniques to old material :

Smashed glass printed coaster – oblique view This is something of a test case to restart the whole process, so it has a few bloopers. This post covers the results, with more detail on the process to follow.
Arrange some good-looking shattered glass fragments within the 4 inch circle on the fixture:

Smashed glass printed coaster – fragment test fit Scan it, trace the outlines into paths using GIMP, label the paths in Inkscape, import into LightBurn to laser-cut the chipboard disk in that picture to verify enough clearance around the fragments, import into OpenSCAD, and produce a solid model for PrusaSlicer:

Printed Coaster Layout – slicer While it’s printing, laser-cut green metallized paper to serve as a reflecting layer below the glass, then affix the paper to the bottom of the recesses:

Smashed glass printed coaster – metallized paper assembly During that process I discovered one of the fragment recesses didn’t make it from the Inkscape SVG file to the OpenSCAD model:

Smashed glass printed coaster – missing fragment Like I said: bloopers. That fragment now has its place in the OpenSCAD code and the slicer preview above, not that I have matching fragments to build another one.
Put all but one fragment in their places, pour clear epoxy over everything, pop bubbles for a while, then let it cure overnight:

Smashed glass printed coaster – front view Stick a PSA cork disk on the bottom and it’s ready for service.
I’ve seen worse … :grin: